Jungle items are now extremely gold inefficient and are best skipped on most champs.
Looking over most of the items for junglers, I have found that the new jungle items are actually very gold inefficient. Like... very. The only reason it was gold efficient before was because of the passive that made it easy in the jung (which has straight up been placed on hunter's potion; another item that you can buy separate from this jung item), the smite upgrade, and the bonus gold per large monster kill (which has been removed entirely). With two of the those removed, all base jungle items have left is the smite upgrade on 2 of the three; with the third one not even having that.
The smite upgrade will have to be worth over 1,450 gold alone to be considered 100% gold efficient (which it is not). Ultimately, unless you REALLY NEED that Sated Devourer, just drop the jungle item altogether.
Now you should just start building towards your first item. Preferably boots.
Gold efficiency chart: https://docs.google.com/spreadsheets/d/1ASPk9DIQug-3x7d2ZZ5PU7c7-NiE9Tj5q3MgeIYZoc4
over
because lets face it the damage is equal, the armor makes you take less damage from champions and monters. the 15% bonus hp isnt all that great anyway its only worth like 2 ruby crystals once you hit 2k bonus hp well in that case id rather have the armor which is worth the same but at leasst you actually get to use that gold value the instant you buy it instead of having to buy like 3 more hp items