When is Annie getting her TF style nerf?
A while ago Twisted Fate was an extremely popular pick. In response to this, Riot decided to change the way his W works. They reduced the overall duration of pick a card from ~10 seconds to ~6 seconds (I don't know the exact values) in order to reduce Twisted Fate's lane presence, which was a fair nerf as it was a little oppressive to have a stun on your next aa within 10 seconds on a 4 second cooldown. Twisted Fate could pull a gold card, parade around the lane and zone you off of minions for 10 seconds at a time.
Enter Annie.
This immense lane bully of epic proportions will dance around the lane, last hitting freely with her Q, and then gain immediate dominance over whatever puny champion you think may stand up to her ridiculous amounts of damage and cc once she casts four spells. And this is pre-6. I am not complaining that she has a stun: it is an integral part of her full burst combo. What I am complaining about is the amount of presence she gains when she has it up, and the fact that it has no limit. Annie can dance around in lane for as long as she wants with her stun up, zoning out her opponents without any effort at all. And if you try to tell her "No, Annie, I need to get some gold too" you end up in the fountain treating 3rd degree burns and spitting out chunks of hair from Tibbers' paws from when he mauled you in his sudden coming heralded by fire.
What I suggest is a change to Annie's passive. When Twisted Fate was nerfed, it was because he could zone the opponent for free for long intervals. Annie can do the same thing now, since the update where her Q refunded mana and cooldown upon killing a unit. The only difference is that she can do it better, and longer, than the card master ever could. If her passive expired after maybe 25 seconds (which is a very generous number, considering her ludicrous burst potential without any items) it would serve to bring her more in lane with other lane-dominant champions. She should probably lose some damage as well, considering her ult is an insta aoe stun that does upwards of 800 damage late game, but that's just one man's opinion.
Feel free to comment and leave feedback on why or why not you think this change would be effective.
Edit: Wow, lots of hate for me for suggesting a change to Annie to make her a little less insufferable. I've responded to a few of the more stimulating and well thought out posts. I would still love more replies.