Do champions still "fall off" in this game?

52409615_DEL·8/30/2016, 7:44:13 PM·50 votes·4,332 views

Honestly, i remember there was such a thing as early game, mid, late, and certain champions that were considered lane bullies like cait or luc use to fall off super hard. Am i the only one who does not see that happening as much anymore? i play mostly late game carries and i'm not saying they don't scale, but it's interesting that now with much more experience in the game than before, i will often get out traded late game by cait or Jhin, and all they do really is auto and miss skill shots, but they somehow win the trade? (my 1 million mastery on Vayne serves me of nothing) happening kind of often, lane winners don't seem to fall off because there is rarely ever a late game anymore to begin with, and when there is, they seem just as strong. and if they actually do fall off like the theory states, could you explain to me what it is exactly? cause the dmg output is not it.

Just in case no one belives me that the pain is real: http://i.imgur.com/6eMF1NP.jpg This much experience has served me of nothing this season, i am "worse" than before...no, some champs just got forgotten and aren't that good late anymore

145 Comments

A Liberal8/30/2016, 11:19:09 PM90 votes

If you damage Taliyah during her ult she falls off pretty hard.

GarthBrooksIV8/30/2016, 7:49:58 PM33 votes

I'm pretty sure cait is a disgustingly good late game champ atm.

IRyzeForNidalee8/30/2016, 8:08:48 PM22 votes

There are early game champions, mid game champions, late game champions, and then there's Riot's favorite all-game champions that are good at every point in the game and get spammed constantly so you get to play against them over and over and over again.

Elwe The Jungler8/31/2016, 9:09:29 AM8 votes

Tanks do fall off. Like, really hard. You gotta build some damage items to stay relevant late game, otherwise you'll get blown up as fast as your carrys and won't do enough DPS to be effective.

GULAG 4 U8/31/2016, 1:20:01 AM7 votes

Pantheon does, but really in bot lane no one fucking falls off. Lucian doesn't and neither does cait. This shit needs to be fixed.

Handy Sandy 8/30/2016, 7:46:40 PM6 votes

Assassins are supposed to "fall off" But guess what? They're still as strong as they were mid game and late early game and meanwhile other champions have bad early games but way better late games..and their late game is weaker if not the same amount of strength as those assassins that are also somehow lane bullies. I just don't get it.

Photos of Ghosts8/30/2016, 8:06:39 PM6 votes

Nasus falls off :D

ValyrianBlade8/31/2016, 2:37:07 AM4 votes

[{quoted}](name=Satori The Mist ,realm=NA,application-id=3ErqAdtq,discussion-id=rNbEQzvp,comment-id=,timestamp=2016-08-30T19:44:13.509+0000)

Honestly, i remember there was such a thing as early game, mid, late, and certain champions that were considered lane bullies like cait or luc use to fall off super hard. Am i the only one who does not see that happening as much anymore? i play mostly late game carries and i'm not saying they don't scale, but it's interesting that now with much more experience in the game than before, i will often get out traded late game by cait or Jhin, and all they do really is auto and miss skill shots, but they somehow win the trade? happening kind of often, lane winners don't seem to fall off because there is rarely ever a late game anymore to begin with, and when there is, they seem just as strong. and if they actually do fall off like the theory states, could you explain to me what it is exactly? cause the dmg output is not it.

A few points here:

First, Caitlyn has a strong early - really weak mid - strong late game power curve. Just saying. I don't know Jhin as well, but it's possible he's the same.

More importantly though, the case you've given doesn't mean a champion hasn't "fallen off". If you're a squishy ADC and you take an auto attack from the enemy ADC without dealing one back (or trading 1 for 2, etc...) then you're going to lose that trade. An ADC can auto 1000+ damage in the late game, which is easily half of your health bar. Add on that the other guy may have lifesteal, and a one auto difference can easily result in one ADC being nearly full while the other is nearly dead, regardless of who each is. That doesn't mean they haven't fallen off though - ADCs aren't supposed to be attacking eachother in the late game. They're supposed to be trying to survive the assassins while they burn down the front line. A Vayne or a Kog'maw will still do that a whole lot better than a Sivir or a Lucian will.

That also said, it's pretty hard to compare ADCs in the late game from a "one game experience" perspective. All ADCs are supposed to have a strong late game to some extent, so in many cases it will come down to who's ahead, who has better peel, who has better positioning, etc... That doesn't mean it isn't a lot easier for a Kog'maw to clean up a teamfight when he has some peel compared to a Lucian though, just that it means a Lucian who is positioned better and a bit ahead can still beat the late-game Kog'maw consistently.

As much as bulk statistics can be misleading, I would say looking at ADCs win rates across game length is useful here. Sure enough, Lucian in <25min games but falls off hard after that. Kog'maw does much better in 30-35min games than he does in the short ones. Tristana is all over the place. Jinx falls off as the game goes on (very surprising, but likely due to her lack of mobility she gets caught out once and loses if it goes too late). Sivir actually does a lot better as the game goes on (I guess my analysis above is flawed? must be her ability to force a favorable fight when her team has the chance to win). Jhin falls off pretty hard. etc...

Overall though, I think the "strong-early weak-late" applies WAY more to top laners and junglers than it does anyone else. Basically because early game bullies are often not a great part of a teamfight comp. Not because the champion can't handle a 1v1 in the late game.

MissingKayo8/30/2016, 7:54:18 PM4 votes

It's not they by themselves fall off. It's that other champions might have either better bases (for a better early) or better scalings (for a better late) which is why they get outclassed by them, not that they themselves become any worse. With assassins for instance, or any other solely single-target character, they "fall off" because come mid/late game, teams will stick together making it a guaranteed suicide dive if they want to try and dive to get a kill.

crippler388/31/2016, 9:45:40 AM4 votes

I think the reason jhin does so much damage is because of how slow his autos are making him basically incredibly single target, so if you jump on him while he's reloading he SHOULD die.

Or ya know, play the shaco one hit build that's getting popular in korea and just oneshot the guy before his team even notices, I like that plan :D

Anags8/30/2016, 9:48:50 PM3 votes

Olaf falls of hard late game. Most actual tanks also fall off late game.

Guy Fox Teemo8/31/2016, 12:16:37 AM2 votes

No champion ever "Completely" falls off. That would be stupid and make for incredibly big turn arounds for no other reason then composition. Sure you should have an advantage but no champion ever just becomes shit.

This is a pretty dam stupid argument tbh.