Minor Assassin Ability Changes (From Client Tool Tips)

Meep Man·10/18/2016, 9:01:08 PM·1 votes·399 views

NOTE: This excludes values

Shaco Shaco Passive Shaco's basic attack critically strikes for extra damage when striking a unit from behind. Units can't be Backstabbed more than once every few seconds, modified by CDR. Deceive No longer mentions critical strike, just bonus damage Two-Shiv Poison Now deals damage based on the target's missing health Hallucinate Now also spawns three mini-Ws upon death


Fizz Fizz New Ability Icons W (Name Missing) Strange changes, active seems to be empowered by how long the Passive was on the target(?)


Zed Zed Death Mark If the target dies while under Death Mark, Zed can gain a portion of their Attack Damage


Khazix Kha'Zix Taste Their Fear Evolved version now causes Q to have part of CD refunded against Isolated targets Void Spike Now only slow when Evolved Now slows Isolated targets for an increased amount Void Assault When Evolved, CD resets upon entering a bush while out of combat


Ekko Ekko Passive No longer slows enemies Potentially more changes but not sure


Akali Akali New Ability Icons Passive Reworked to now cause Akali's first two basic attacks to be modified. First heals, second deals bonus damage. Has a cool down


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