Is it possible for a "tear of goddess" related rune to come up?
The "sorcery" tree. Although it is related to spell casting I find the tree too focused on "landing a hit" rather than the benefits on casting a spell, or "managing resources". Especially the keystones. My idea is to give the "tear of the goddess" lines a full rework and connect it to the sorcery tree so it would encourage wise mana management, while you can gain more power with spellcasts.
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Merge
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and make the stats adaptive and able to "choose" a active.
One of the reasons archangel is not seen, is that it's active does not grant benefits into casting spells, it is essentially a "huge mana stick".
Why not merge the two of them so it encourages passive or aggressive plays? And make it unique from the all-powerful morrello? -
Give the sorcery keystone a scaling "mana burst" active on tear. At around the "mage update" there was a idea that a "mana release" item to be included. Why not bring this back in the rune rework? As of now, morello gives all the mana you need, and there is no merits in actually stacking mana. Why not introduce this, and make mana a more important game changing factor just as much as HP?