Bans, MMR's and Queuing
Hey everyone,
So in the past months, I have faced myself arguing with Riot staff and they've not come up with a real answer to one of the biggest problems on the game: Player Behaviour.
Right now, players are punished with chat restriction and/or temporary bans due their toxicity. However, did Riot try to fulfill understand the problem?
It's much easier to just go and throw a chat restriction and other punishment towards these players, but what were the reasons that led them to behave that way?
I've played this game for the past 2 years, so I went from a rookie that couldn't play a twitch to a player that freaks out about wards (and I still have a lot of things to learn). I got offended and I offended. Recently, I'm under a 500- game chat restriction (Yes, you can say i am pretty much toxic).
Let me tell you why a few reasons why I "rage" at players:
- When I'm playing ranked, I expect the same commitment from all my teammates - Winning > Fun
- If I'm in rank X and I've X skills, I expect at least the same skills from my teammates.
- If we ping and warn and the player persists on the mistake, he or she deserves to receive a "f**k you"
- When I'm looking for fun, I go for normals, aram and showdowns. People should behave the same way
So here is my problem, Riot seems to deny all these points and just apply the easiest answer "ban the guy who says 'f**k you, garbage,...'". I do understand that people should be more mindful about others; however, when we're sitting on a match that is 10x40 and the team denies to surrend, you start feeling annoyed and you cannot go afk or you will face a harder punishment - you are stuck in a limbo match that has no beneficial outcome.
Riot should try to balance both sides and try to understand what is happening on solo queue. MMR by itself isn't the best way to place people, it doesn't consider many other variables that are relevant.
What you think?
Regards, Gustavo.
while they're at 20% HP. Furthermore, the solution to this shouldn't be "can't win? carry games", it's a team game. Currently, my MMR suffers due to players who make incredibly foolish mistakes or will unwittingly pick their favorite champion even if the enemy laner completely walls them.