Smurfing, and why it should be removed.
Best analogy for smurfing is wrestling. If a 300 pound man entered a competition stating his weight was 140 he'd be banned no questions asked. How is this any different for esports? Not to mention splitting hairs between smurfing and boosting. One is bannable, the other isn't? talk about being hard to regulate: it's because they can't make up their minds. There are plenty of reasons to ban smurfs, and one really Really big one to keep them around: money. If a diamond lee main makes a smurf, he's going to buy at least 1 lee skin. It's going to happen, and even if it only happens a small percentage of the time, that's more money for RIOT. Let's not pretend that this has nothing to do with why it's never come up. FACT: a smurf ruins each game they play for not just 1 person, but 9, in one way or another. For the 5 players desperately trying to deal with their disproportional skill level, they learn nothing from getting trounced so hard they can't react, regardless of how many replays they watch. For the 4 players who got placed with them, they get a bump to their elo and LP that they may or may not deserve, keeping that silver 3 player from demoting to silver 4 where they will be placed with players more their level that they can more gradually learn to play against. The argument that smurfs only affect 10 games or so on their way is bogus, because that's 10 games PER SMURF and there are very likely tens of thousands of them in existence, so the likelihood that you won't get at least 1 in a game of 10 people is just tiny. Smurfs: they're only fun when they're on your team, and that should not be the state of the ranked system if it is to have any seriousness as a competitive platform.
