New system for losing LP

Movíng Ward··3 votes·441 views

Alright, we have all been there, where your one of your laners was having a shit day so he/she troll and feeds and purposely throws a game in your ranked game. You and the rest of your team did well, but thanks to that one person hyper feeding you lose. When you lose you take around a 20 LP hit, but why? You did everything you could, got objectives, farmed affectively, and even after you laner feeding you had a positive KDA. So why is it that you are punished for the trolling of one person? Well I may have an idea to lessen the hit of LP loss after a loss that you did well in. My idea is that you start off with your full LP loss, but as the game goes on you can take points away from it. Such as for every tower you assist on taking down, that's a point or two off, and for other things like good KDA, good farming, neutral objectives taken, 60% kill participation, etc. So you can take off points from your loss with like a maximum of 10 or something. So that way instead of a full 20 LP loss, you can lessen it to 10. I think a system like this will let player solo queue more without fear of losing tons of LP from troll and will also encourage players to play as a team and not surrender immediately and try to take objectives to lessen LP loss and maybe even turn the game around. I understand that my numbers aren't exactly all that useful, but I think a system like this could be implemented and used to encourage more solo queue ranked and even just ranking in general. What do y'all think?

3 Comments

The Diana Main3 votes

Gems are truly outrageous.

Harry Dresden1 votes

Bad idea, sorry friend. For the exact same reason Riot doesn't say how to get an S with the champion mastery. Instead of trolls hyper feeding they'll just do bare minimum so they can keep up in l.p. Another problem is that it would lead to lopsided games. People will stop trying to win the game to just limit losses. This way, it's a proper risk, and feels good when you can make a comeback.

TheOneAndOnlyTy2 votes

{quoted}

Bad idea, sorry friend. For the exact same reason Riot doesn't say how to get an S with the champion mastery. Instead of trolls hyper feeding they'll just do bare minimum so they can keep up in l.p. Another problem is that it would lead to lopsided games. People will stop trying to win the game to just limit losses. This way, it's a proper risk, and feels good when you can make a comeback.

Or, instead of them doing the bare minimum, they would continue to feed, but it would at least benefit the people who tried and played well. Instead of the full loss, players who contributed to their team would have less of a punishment whenever they lose because of a feeder. One of the possible solutions is when a player on the losing team has 7+ deaths, anyone on the team who killed/assisted on 60% of the kills would lose 4 less lp. And lopsided games happen regardless of this system because someone intentionally feeding results in the opposing team being up in gold regardless of how the other players do as individuals. All that this system would do is reward players who were playing well instead of them losing the same amount of lp as their 0-13-0 Karthus top.

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