garen needs to be nerfed

Gellerman·11/29/2018, 9:11:06 PM·2 votes·1,521 views

Garen He is op because , his abilities do so much damage , that he uses rush , spin and ult. and then you are dead.

13 Comments

MrFawknSunshine11/29/2018, 9:11:34 PM1 votes

right if there wasnt any way to counter him.... ????

Late Game Kayle11/29/2018, 9:20:22 PM1 votes

True

Zethro11/29/2018, 9:50:42 PM1 votes

sounds like u r a one trick who has a bad matchup against garen

banana boy11/29/2018, 9:57:42 PM1 votes

Garen is only strong to you if he can get close enough to deal his damage. If you can successfully poke him out or use CC to stop him, he's a piece of cake to kill

saltran11/29/2018, 9:59:22 PM1 votes

Ha ha yes

EbonyBladeJ8811/29/2018, 11:22:37 PM1 votes

Look, Garen is a Juggernaut. Juggernauts are DESIGNED to be able to deal large amounts of damage. Killing you or any other opponent just means he's doing his job. But, if you want to get into the nitty-gritty, here's an in-depth look at his kit and the complexities it has.

Let's look at it one part at a time.

His passive only boosts his Regen when it is active. Hitting him with one auto-attack or damaging ability places it on CD, reducing his Regen. Granted at LVL 11 the cool-down to reactivate it is reduced from 9 seconds to 4, but the same rule of ONE Auto-attack or ANY damaging ability STILL places it on CD. He cannot activate it at will, he cannot reduce it's CD by buying CD reducing items, and, if you have something that applies Grievous Wounds, his Regen will FURTHER be reduced while it is on CD. Constant poke PREVENTS him from getting his Perseverance, and thus his Regen.

His Q, upon activation CLEANSES him of all slows currently affecting him. With proper timing, a Garen can remove a slow nearly instantly after it has been applied to him. But, it does NOT say he is IMMUNE to slows afterwards. Meaning, if you can get the Garen to use his Q PRIOR to you applying your slow, you can render the MS boost he gets to be ineffective. Consistent or repeated slowing effects, such as Ashe 's Frost Shot or Trundle 's Pillar of Ice can remove his speed boost almost as quickly as he can gain it.

Next, his W. For the first 0.75 seconds once activated, he takes 60% less damage and gains 60% Tenacity. For the remaining duration, he takes only 30% reduced damage. Through wise use, his W can act very similar to Fiora 's Riposte. But remember, that initial Tenacity and DMG reduction only apply during the first 0.75 seconds. The remaining duration has no Tenacity and the DMG reduction is halved.

For his E, it applies 33% more damage to a SINGLE unit. Meaning, if he is hitting more than one unit, such as a group of minions and a champion, or even a single minion and a champion, those ticks of his E will NOT apply the additional damage. It means the Garen player must position himself wisely to get the very most out of his E.

Lastly, his R. It is an execute that deals bonus damage based on missing health, the amount dependent on the rank of the skill. (28.6% for 1, 33.3% for 2, and 40% for 3). The more health you have, the longer it takes for Garen to get you low enough to execute you, which if played around wisely, can let you occupy him so that other team-mates can come and aid you against him, or allow you to escape and prevent him from getting a kill, if your character has a dash or a blink or a knockback to boot him away.

Next, here's what the tool-tip itself says about the Villain passive: "The enemy with the most kills in the last 5 minutes is marked as the Villain. The mark cannot be assigned to another champion while Garen is in combat with the Villain. If more than one enemy has the same bounty, the enemy who received it first is marked the Villain."

The Villain passive ONLY comes into play at LVL 6 at the earliest. Meaning, if you can shut him down early and keep him from getting levels, you keep the Villain passive away for as long as possible. Also, it REQUIRES that a member of the opposing team has gotten some kills. If he is in a low-kill game, yes, someone will be marked as the Villain, but that also means that as long as that does not change, the bonuses granted do NOT apply to someone that it COULD be more effective on, reducing his ability to shut down that potentially more threatening opponent, until he finally kills his current Villain.

So there we are. Yes, his kit IS Simple. But, by looking at the tool-tips and what they entail it CAN reveal some complexities and mechanically intensive aspects. I NEVER said he had ALOT of complexities, only that he had SOME.

Doge202011/29/2018, 11:40:23 PM1 votes

Ashe’s entire kit and build counters him hard. Multiple applications of slows makes it very very hard for Garen to get to Ashe even after using Q and W. Her R helps her further kit him out. Her usual build path of Bork rush makes her very effective against a high hp builder like Garen, and adds an MS steal (takes MS from target and gives it to the user for a short duration, slightly different from a slow). The only bad thing build wise is that Ashe doesn’t normally build armor pen/reduction items until a item 3036 or item 3033, and usually Ashe or an ADC player in general won’t build one of these two items until they have reached late game and are getting the final complete item.

The main downsides with Ashe is that she is very squishy, and if she is out of position she will get punished hard. Usually with the outcome being her death. She is very strategic and requires more coordination with your team than usual to be really effective.

But besides that she is a very good overall counter to Garen