Athene's Unholy Grail issue
Alright, this is my first post in the forums, i honestly dont think this is going to change anything, but im going, to make it anyways so you cant say i didnt try.
This goes directly to whoever at riot is covering itemization. In the most recent patches, you decided to repeatedly nerf Chalice of Harmony and Athene's Unholy Grail because you're apparently not pleased with this option swallowing up other options. I think it's a great idea to add more decision making and trade-offs to in-game itemization, but especially when it comes, to mana items, simply nerfing the most popular one isnt enough. You've got to remember that the only mana items available to AP champions that aren't considered support items are Athene's, Morellonomicon, and a tear which would build into and Archangels Staff (for a hefty price). Having 3 different items centered around mana regen looks good on paper, but in reality, only one of them actually functions well on most champions. This is Athene's. And this is why.
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Tear of the goddess I think this is a great item concept, for champions that like to spam abilities with somewhat low mana costs like Ziggs, however any champion that doesnt rely on spamming their abilities constantly in lane (most of them) cant use this item very effectively at all. It takes far too long to stack, and you end up having to still be very conservative of your mana because you just run out anyways.
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Morellonomicon Again, i like this item a lot. It give 20% cdr, 10 mana regen, like the other items, but it's just not enough on a lot of champions. Plain and simple. At least on tear you have a steadily larger mana pool in addition to the rengen. With this item you dont even get that.
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Athene's Unholy Grail Athene's gives you two incredibly useful passives for keeping you from running out of mana later in the game. The first of course being the increased mana regen for the amount of mana missing. Neither of the other items can compete with that. The second is most important, after a champion kill or assist you are awarded 15% of your maximum mana. This is essential for making sure your mana pool lasts until the end of teamfights and for making sure you still have mana to fight them should they respawn and having the mana to push their towers down after the fight. It gives 20 less ability power than the others, but gives free magic resist, 20% cdr, and is the only item where you can feel sure you wont run out of mana at important times as an ap champion.
Nerfing the magic resist on Athene's is not going to make people stop buying it. It just makes squishier AP champions. You to add other itemization chioces for mana regen for ability power based champions that has one or both of these passives, or add the passives the existing other options to make them more viable. I'll levae the rest to you.
If there's some hole in my logic or something you think i missed feel free to comment. If you think im dead on feel free to comment on that as well. Hopefully this can catch riot's attention eventually and they can fix this issue. Thanks.
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