New solo queue change
The "carry" gets some of the xp while the "carried" gets some of their lp go to the carry and the carry isnt about just kills its about things like cs, less deaths, most damage etc like the one who carried the game and is responsible for the win while the people who died alot and not so good cs and damage gets some of their lp transferred to the carry (also the more you die the more lp you lose)
This is a good for the solo queue because it rewards good players while the bad players demote until they get better or just stay bad (no idea why they play ranked if they dont think they are good) The current system rewards luck not skill you shouldnt get 20 lp just because you got lucky or lose 20 if unlucky
This will encourage players to do better and be good players like better cs, more damage, more vision to avoid ganks, less dying, etc and will get rid of noob stinkers who like to ruin games
The lp gain should be like if i was riven and had 8 kills and 3 deaths and dealt most dmg and 9 cs per min while the other 4 on my team was like 0/3 0/2 and low dmg and 5 cs per min then they will lose 10 ish lp so 40 lp altogether and divide that by 2 so its 20 lp for me because of my perfomance which totals to like 43 lp (if win was 23 lp for me) and they get like 13 lp (if they get 23 lp for win)
What do you think of it? it would help players climb if they are good, the current ranked solo/duo is like you queue up and then you win or loss depending on who gets the worst teammate.