An idea for Yasuo
I'm just wondering if this would be a change that Yasuo players would find interesting:
Remove double crit chance on passive. Make his Q apply double crit chance instead (same as his current passive, but without the damage reduction, only on his Q).
Revert all nerfs to his base stats, shield and shield generation, E, and decrease his Q minimum cast time back to 0.13 seconds.
This would allow him to still scale with crit, make him more consistent, and reduce the gimmickyness of his autoattacks. It would also make him tankier and open him up to a wider variety of builds ranging from full tank to Triforce/Shiv bruiser to full damage.