5.16 Garen Judgement Nerf
The Garen changes to be arriving in Patch 5.16 were announced earlier today. In exchange for an increase in damage in the form of higher AD per level, more Judgement ticks, and true damage from his ult Garen is now slowed by 20% when moving toward an enemy he is hitting with Judgement.
This self slow combined with Decisive Strike's silence duration being a flat 1.5 seconds (from 2.5 at max rank) mean that without being supplemented by allied CC Garen will be a non threat to ranged targets. Even in Garen's current iteration he can barely close the gap to far off opponents, and even then struggles to remain close. Now he will have to contend with CC from the target a full second sooner in addition to a 20% self slow just for doing what he was designed to do, all without the aid of Courage's tenacity, which also got removed.
Having a 20% self slow cripples his turret diving, team diving, and solo kill potential.
Even his laning phase is worse. Right now I can AA -> Q -> E -> AA or E -> AA -> Q and get full ticks of Judgement, after this change I will either miss out on 2-3 ticks per trade or the attack at the beginning/end.
Of all the ways to change Garen, punishing him for using his only source of damage seems like a rather foolish choice. I urge Riot to reconsider this change.
There is a sister post on Reddit (linked above) for additional visiblity.
TL;DR Garen now has higher damage and a better late game, but in exchange he has completely lost his ability to stick to targets (and therefore deal damage, defeating the purpose of the positive changes). Rito pls.
but am doubtful I will like this change.