Proposal: Sivir changes/tweaks
Hello guys. I think a lot of people agree that Sivir
is kind of unsatisfied to play on soloq since her last nerf, and has kind of lost her purpose. The nerfs happened because of the competitive, and it's something that always happens with Sivir when the ADC's are weak. Pros pick her to clear waves and for her very team oriented ultimate. Although her utility and damage was nerfed in a tentative to make her weak on competitive/synergizing play, her casual and soloq play was also affected, in a very negative way. Don't get me wrong, she can be picked, but that doesn't mean that she isn't weak and need some tweaks. With this topic I want to share some thoughts and insights that I have about her, to try to help Riot to make Sivir great, but not a problem anymore.
Passive: Fleet of foot
Her passive used to give her 50 movement speed when she damages champions (what make senses, since she has 500 range and has no dash like Lucian or Kindred). Riot gutted the numbers in a very weird scale. She only receives her old bonus (50 movement speed) on level 18. Is that really necessary? Her level 1 bonus is30 movement speed, what is nice, but come on, she has 500 range and has to hit a champion to gain the bonus, while Vayne who has 550 gain 30 movement speed only to look at your face. Buff her passive could help her lane a lot. Theres 2 options here: rescale the passive, or give it back the original bonus on all levels:
- Passive rescaled: 30/35/40/45/50 MS (on levels 1/6/11/16/18) -> 30/40/50 MS(on levels 1/7/12) /OR/ 50 MS on ALL LEVELS
Q: Boomerang Blade
Riot always said that Sivir is kind of a AoE damage marksman, but this ability causes almost no damage in an AoE perspective. Right now, after hits 4 targets, the ability reaches the minimum damage of 40%, dealing a very unnoticeable damage. This ability can receive some tweaks to help the AoE damage, without change the damage numbers:
- Minimum damage: 40% -> 50%
- Damage falloff per target: 15% -> 10%
- When the blade returns to Sivir, the damage falloff resets
With this changes, The minimum damage will be a little higher and Sivir will need to hit 1 more target to reaches the minimum valor. Also, resetting the falloff damage when the blade returns, will help her AoE damage and also buff a little bit the damage on isolated targets.
R: On the Hunt
On the hunt has always be problematic, not because of the ultimate itselfs, but because everytime ADC's are weak, Sivir can be a less useless ADC with this ult to boost her team. The changes I proposing, will change almost nothing to the Sivir player, but will change the way her ult affects her allies.
- Attack Speed on Ricochet: 30%/45%/60% -> 40%/55%/70%
- Duration: 8 seconds -> 8 seconds
- Allies movement speed -> 20%/25%/30%
- Only for Engage -> Sivir allies only receive the bonus movement speed when moving towards enemy champions
- Sivir movement speed -> 40%/50%/60% that decays to half after 2/3/4 seconds
- Leading -> Sivir has the movement speed bonus always active (she doesn't need to move toward champions to gain it). So, she can use her ult for a self disengage. Basically, the bonus works for her like it works on live servers.
As you can see, Sivir will be almost unaffected for the changes. The bonus will still works the way it does on live for her. But her allies will have a weaker bonus that only works on engage. Thematically, her ult will look more like if she is** "leading"** her allies TO battle, and that's the reason the effect is stronger on her, because she's inspiring her allies. This would make her ult a stronger (but not overpower) engage tool, but will remove the team disengage posibility (although Sivir still can use the ult to self disengage or kiting). Removing some power from her ult, allows Riot to help other parts of her kit, like her AoE damage. The bonus AS on ricochet is not enterily reverted, because of the buffs on the other parts of her kit, but still necessary to help a bit her damage output.
This is just some ideas to try to make Sivir better. Idk if any Rioter will see this, but I think that this proposed changes will help her to be satisfied to play again.
abilities
and she really can't compete with that kind of raw power. Sure if you're a good sivir and the better adc you can win but why play her when the other adcs are just so much stronger than your champ?