I love that the buffs to champs that need them the most work the same as nerfs to the most OP champs
They're so absolutely minimal that you'd never even know they're there.
Look at Taric. Look at Taric's kit. Consider that THAT KIT exists in the same role, heck in the same video game, as the kit that Thresh has. And the buffs we're gonna give him?
Mana reduction on his heal, the skill that he universally maxes last, and generally that only makes any difference at all around level 3, because honey you ain't scaling that thing. Wait, in the early game? When it makes a difference, which might actually help with his awful laning? No, silly, we're shaving a little mana cost off once you've leveled the skill up.
Oh. So, about as impactful as that crippling attack speed nerf on Zed, huh.
Every single number in Taric's kit is just bafflingly low, except for the cooldowns, which are hilariously high. Want to deal 40 magic damage and a 5 armor shred? Woah, slow down cowboy you did that 5 seconds ago what you think you're playing a functional champion? Wait for the cooldown, bucko! Look, maybe, MAYBE if you manage to trigger your passive three times you MIGHT get to deal an extra 40 magic damage and 5 armor shred, but you gotta agree to be OOM at that point so it's all balanced and A-OK.
Is Taric a toxic op super busted whatever the heck buzzword? Then rework his shiny gem encrusted arse already, we're at the point where practically every other support has some massively higher-reward stuff going on for easy as hell skillshots. Just repackage dazzle as a line skillshot and up it to 2 seconds or something to tide us over for the rework. Heck, I wouldn't even be mad if you just re-used Xerath's stun particle thing for it, or have him firing a giant "REWORK COMING SOON" sign, just throw the poor guy a bone.
or a
or a
or a combination of those. Mana costs in his late game aren't the main reason why he's weak. It's not even one of the reasons why he's weak. If they wanted to buff his heal, they could have reduced the mana costs EARLY so he's not going oom after healing two or three times.
Oh, but I forget, supports being able to sustain someone throws up red flags all over Riot HQ. Heaven forbid we have a support actually be able to heal in the laning phase without harsh penalties and drawbacks.
Now back to me
Now back at your man
-How Riot's balancing Philosophy works