Let's talk about Shaco.
**TLDR- Shaco is a champion that does well in no meta, is never a safe pick with any build, and is always a cheese pick. For a long time now Shaco has been amongst the unhealthiest champions in the game, along with rengar, since he is either dominating or dominated. Shaco needs to be reworked in the upcoming assassin rework. **
Hello! I'm glad you chose to read the post through, were gonna have alot of things to discuss upon, but let me first introduce myself: I'm Shrek, I've been active in the community for 3 years now, and played the game beforehand. about half a year ago I predicted the major Udyr nerfs and how his design was unhealthy, along with the removal of devourer, and today I will try to explain to you why I personally feel like shaco deserves a rework as much as rengar, leblanc and talon in the upcoming assassin rework.
Let's start with some facts: If you played league in the last few years, unless you are, or have mained shaco before, I bet that you have only seen shaco around 15 times per 200 games. you can go ahead and check this in your match history to see if I am correct, and it may vary around different servers, but generally shaco remains an unplayed cheese pick. Why cheese pick, asked the veteran Shaco player in the room? becasue Shaco's purpose in a game is to ruin the other jungler's day. whether it's through invading him at his buff or counter ganking each and every gank he engages in just to put him farther behind. The thing is, Shaco can't do anything in the late game, although he could have completely dominated the early game, the champion is just not built to play against champions the were released after him. considering shaco was one of the oldest champions in the game, this may not come as a surprise, but also considering riot has not touched shaco other than minor bug fixes and tweaks since V4.2 . Just to clearify how absurd that is: Shaco has been unstable in every meta and remained generally unpicked competetively, but this may be all changed soon. Riot Meddler said this in a post 6 months ago when asken what happened to the shelved shaco reworked we were promised a long time ago:
_**"Nothing currently underway. I expect we'll take a look at Shaco to see what can be done if we end up picking assassins as the end of year class update. He's got a lot of game health and counterplay issues, he does some really cool and distincitve stuff too though that matches his thematic extremely well so I think he's potentially a really high value project.
Even if we do look at assassins at the end of year though (far from guaranteed yet) there's some risk that he turns out to be too big a project to be done properly within the small to medium sized changes of a class update."** _ So now that we know shaco may be in the assassin rework I feel like there are a few things that we can help riot fix about him: (considering he will be a part of the major rework part of the assassin's rework)
- Change shaco's passive- Shaco's passive, what was once one of his defining features, the fact that if you are up against a shaco you better fight him face to face and not run away- that feature, does not play a part in shaco's kit anymore. when Shaco was released, he was the most mobile champion in the game, but that was a long time ago. Now Shaco's mobility is outmatched by every other new champ that comes out with rediculous mobility abilities that make shaco's passive useless. perhaps make his passive allow him to chase targets with more movement speed towards enemies or a ceratin slow on a cooldown when he AA's. 2.**Q-**Possibly his most annoying ability- his Q ability gives Shaco a blink that comes with a 3.5 second stealth period, and when he hits an enemy after he uncloakes, he crits for varrying amounts. As opposed to rengar, I don't think this aspect of shaco defines him. He is definitely known for having extreme outplay potential for this, but only when combined with all of his other abilities. by itself, this ability is as fair as fizz's E. It gives shaco a free flash with a very short cooldown, free stealth, and buffs him for using it for the next auto attack. Although the ability is the main ability shaco will use for ganking a lane, I think it can be changed to something a bit harder to pull off, like a dash that makes him invisible while he is dashing, while increasing the range of the ability. The crit feature is great and should stay as it is. 3.W- This ability defines shaco. this ability gives shaco a "pet" box that remains stealthed until an enemy unit walks in range of it, it then fears all nearby opponents for a whopping 1.5 seconds at max rank. This is the ability that gives shaco his extremely fast clears and the ability to invade junglers with ease. I honestly love this ability. I find it so much fun when playing ap shaco, but at the same time, I can't help but admit its pretty obvious issues: It gives shaco an unfair advantage of vision, early damage, and fast clear. no other champion in the game has the same damage potential as shaco in the early game, and it's just because of his boxes. The boxes also fears ALL enemy units nearby for 1.5 seconds. that's potentially a malphite ult with just a 10 sec cooldown ability, and cean lead to many combos. The problem with this ability is that it's very overpowered in the early to mid game, but late game, becomes useless, so straight up nerfing it will only make matters worse. In my opinion, the ability should do a percentage health damage with every time it attacks an enemy, and in the early game, the cooldown will be changed to much higher amounts. This way, Shaco will still be able to clear his jungle fairly quickly early game, not as much as before to balance it out, but be much stronger in the late game and allow for much better plays around it. Although the fear is an important part that allows shaco to escape from ganks and what not, I feel like the only enemy that should be feared is the on that is being attacked, and it will only be able to fear 1 enemy per box. 4.E- The wonderful shiv. It's insane damage potential surprises us when we play against a shaco, and underwhelm us when we are playing as shaco. The damage potential for shaco's E is nice, but is almost never easy enough to use. The game expects players to be juggling from box placement to attacking an enemy only from the back, to fully mastering the shiv. but for most players, we just want to have fun, and if you haven't played with shaco for over 200 games, you probably identify with this too. The ability should be changed along with shaco's passive to something that is healthier to the champion, but easier to pull off. Maybe something like Shen's reworked Q, since before his rework, the two abilities were the exact same ability with different "skins". 5.R- This is a big one. If there is one defining feature about shaco, it has to be his clone. we all love and hate it at the same time. It gives shaco pushing power with one build, and burst potential with another. This ability is the only ability I wouldn't dare touch, as it defines shaco, and changing it ever so slightly will change shaco completely.
To sum it up- Shaco is the single most unhealthy champion in league. He is rewarded for being a douche and punished for being a douche at the same time. (if you counter jungle too much instead of ganking) He either dominates or is dominated, toxic, outdated, and simply too hard to master. He deserves a rework that will make him a fully playable champion once again.