@Riot Please make a QUINN DISCUSSION THREAD with all the Quinn Lovers and Mains

God Tier Irelia·10/14/2014, 9:38:08 AM·6 votes·1,800 views

Hi guys,

as we could see on the PBE and sites like surrenderat20, Riot finally shows some love(?) to Quinn .

I just would like Riot to ask us Players what we like about Quinn.

Im pretty scared they change her in a way, so her Playstyle is rly different then before.

I mean its a bit hard, cuz there are Players who play her top/mid and some go bot lane as adc with her.

Please Rito ask us, what we love about Quinn, and what could be changed/tweaked/buffed/nerfed Please!

13 Comments

BremerdanGorst10/14/2014, 3:13:48 PM2 votes

I think those changes weren't supposed to go to PBE or something. I just want ult to have an instant passive refresh after execute, general passive reliabilty, and nerf Jinx.

Kowe The Ewok10/14/2014, 12:32:37 PM1 votes

There are Quin mains? Joke aside, I feel like her ultimate is her true problem. I'ld rather play (and did) AD Jayce. Quins blind has potential, so does her gapcloser and passive but that doesn't help with poor steroids and range.

It's too far fron the original concept - but how awesome would it be if her ultimate simply increased her range to 850 and instead of attacking with her weapon Valor would be her auto attack while she stands in the back. Duration etc would ofc have to be adjusted to be in line with Koggy and Trist.

ProfDrDeath10/14/2014, 12:57:18 PM1 votes

Quinn is my main champion (preface).

I disagree with the range buff and blind nerf. She is balanced, base-stat wise, around having the shorter AA range with higher MS, higher tankiness (both her HP and Armor are high-tier among AD Carries) and the blind duration. If they buffed her range, she could become really oppressive in top lane, especially with the ult change.

The ult change...I am not sure about it. One of the justifications for her high ult CD was the fact that it packed a great deal of power, with the strong AS buff, MS buff and execute. However, I can also see the merits of changing it, especially since they are retaining Valor's defining speed feature. Not sure if anyone wanted to stay in melee form ever, though, when it doesn't feature any in-combat benefits over ranged form.

TL;DR: Absolutely against increasing AA range, wary of blind duration nerf, guardedly interested in Tag Team changes.

EDIT: Context: There's also the rumor of her having 550 range instead of 525. A change I really dislike.

DJ Hatsune Miku10/14/2014, 4:41:50 PM1 votes

I think range increases and blind nerfs would let her be a bot lane adc, which is where i play her. Even now she seems fine, just needs her blind to be more responsive like Teemos and her passive to not be so finicky. After playing some Teemo you can really see how unreliable and mediocre her q is in comparison. Even at 525 she can bot because her fight potential with aggressive supports is surprisingly high and her ult wrecks towers and lets her roam as an adc. I like her as is, would like her more if she felt more intuitive to play. I feel like i have to try twice as hard on her as i do on cait, Lucian, and even MF.

Binxy Prime10/14/2014, 4:50:58 PM1 votes

I love quinn I just think she needs something for late game to make her worth picking, my idea was to give her +10 range per level of W. This would increase her range to 535 by level 3/4 in most games but would only get you to 575 which is barely longer than someone like graves and you have to sacrifice the burst damage on another ability to get there earlier than later. I feel like this would balance out how poor her ultimate is for team fighting.

TheCookieMobstah10/14/2014, 4:56:49 PM1 votes

She isn't my main, though she is my main ADC.

All I want is separate cooldowns for Valor, then she would be perfect. Using vault as Quinn to proc her passive, and then transforming to Valor, I take more damage than I dealt because I have to then close the gap, and the enemy ADC fires off more autos during that time. I could blind them beforehand, but still, it is a pretty large period of time where my DPS is 0. Definitely as long or longer than the blind lasts. Plus she has pretty obscene cooldowns anyways. All too often I will finish a fight as Quinn, and then transform to Valor to go help someone else, buuuut I can't E to them, because it is still on cooldown.

So yeah, Rito pls. Thread naow.

Konidias10/14/2014, 7:30:16 PM1 votes

Quinn really doesn't need any changes at all. She's perfect. People just don't understand how to play her, so they dismiss her as being trash.

Anyone saying "Quinn is useless in team fights" or "Quinn is useless late game" is exactly the people I'm referring to.

She is AMAZING. You guys just don't understand her unseen power for winning games.

Look... anyone building BT and IE on her, change up your game. She is not really meant for ADC (though she can still do it) and you should not be building so much AD on her as it is purely overkill and not worth the cost.

I used to follow the popular builds with Quinn but they are all wrong. Now I'm winning a lot more games and getting great K/D/A every game. (just had a game where I went 19/1/6 playing Quinn ADC) I used to do average/sucky with Quinn because of an improper build and guides teaching the wrong way to play Quinn. But my game has improved 5x over with the changes I've made.

Never build BT or IE on Quinn. If you are, that's one reason why you are losing games. She doesn't need that much AD and it's just overkill and a waste of money.

Don't treat her like an ADC at all. If you are standing in the back lines trying to kite during team fights, then you are doing it wrong. If you are diving head first into team fights with your ult, you are doing it wrong.

I can play and win with Quinn as top/mid or adc. She's extremely versatile, never gets banned and rarely gets picked, so it's super easy to Quinn main because people underestimate her every single game.

You just have to deal with the fools who question your quinn pick every champ select.

"wtf, why u going quinn mid?!" "lol quinn top?" "quinn is bad adc why u pick quinn? get lucian or tristana" "we need a tanky top, not adc" "we need an ap mid, not adc"

Then I crush the mid lane so hard, carry the game, and most of the time I don't even get an apology after we win. Quinn life is a hard life.

Konidias10/15/2014, 5:32:24 PM1 votes

She can play bot lane, just stop building IE and BT on her.

You need cheaper items that give you more bang for your buck. You could be getting kills and winning your lane instead of slowly trying to grind for your rushed IE.

Get armor pen runes instead of AD runes. Go dorans/pot to start with and on your first back, get another dorans, boots and some pots. From there, build a brutalizer. After that, build BotRK and LW. At some point during this time you can upgrade boots to grieves. After LW upgrade your brut to Black Cleaver. Then get Statik Shiv.

After that you can pick whatever last item you want. I usually go Zephyr.

Trust me, this build is insane on Quinn. Far better than IE/BT/Phantom Dancer.

You get insane armor pen, insane attack speed, still get nice crits (but not necessarily as high as with IE). But... I have to emphasize... you don't need mega high AD or crits. You need that armor pen. It is a godsend. You don't need huge crits if you are cutting through a huge percentage of the target's armor already.

Finally, stop trying to play Quinn like an ADC and start playing her like an Assassin. Kill any isolated target you spot with an R>E>AA>Q>AA>Ignite>AA>BotRK>R combo. (tanks might require a few more autos before leaving your ulti, but they WILL drop)

Every single ADC or squishy in the game will get deleted by this combo. Period. Even if they stack armor they cannot out duel you. You can easily win games just by catching out the enemy ADC late game and deleting him. You take literally no damage, and now your team is 5v4 with the ADC on a minute long death timer. GG.

Jeddy01710/15/2014, 9:20:02 PM1 votes

As someone who played quite a few games with Quinn when she was free & now I have her high on my champs to get list,I'm curious to know which role/lane is good for Quinn.

Obviously,ADC is one role.That's the one I played when she was free.I've seen her in the top lane.Now I hear she can go mid too. Is she like Jayce & Urgot who shouldn't be played like the usual ADC?Her Ult is a very non-ADC ult,especially when used incorrectly or at the wrong time.

Ghiefelstein10/14/2014, 12:26:05 PM1 votes

I hope you get your discussion thread. It is always worth talking about your favorite champion and what you like about her. Riot could at least encourage discussion, especially after their PBE changes leaked.

Unfortunately I never play Quinn so I can't help you with the discussion. One tip I can give is write your opinion down yourself. You can wait forever for Riot to make a thread, or make your own one. If the content is solid, a Rioter may even comment in it. Good luck!

Konidias10/16/2014, 5:37:52 PM1 votes

She is fantastic as top/mid. She's decent as adc/jungler. As for support... lol well I think I played one Quinn support game and that didn't go very well. Problem with support role is that Quinn needs items, which require gold, which you aren't getting much of since you aren't going to be last hitting in your lane.

She is best as a solo laner, because she is one of the strongest 1v1 duelists in the game. Not to mention she has a half decent escape for ganks. (either E off the gank and run back to tower, or you could try to ult out)

She is strongest if played like an assassin. Basically if you play top or mid lane Quinn, you just play hyper aggressive in lane, pushing enemy to their tower. Then once you hit 6, you should be constantly looking for opportunities to gank neighboring lanes. Once you see someone alone and over-extended, you pop into Valor form, swoop in, delete them, and then go back to your lane to continue dominating it.

I prefer mid because I can be much more use to bot lane, which is usually one of the more crucial lanes that need to win. (considering you are helping two teammates and putting two enemies behind) Plus mid lane opponents are typically squishy mages, and you can juke them and burst damage them easily to dominate the lane.

The nice thing is, if your bot lane is winning, then good... you can just focus on pushing down mid. If bot is in trouble, push mid to tower and then swoop down and help bot in a matter of seconds. Easy peasy.

On a good run I can take a tower within the 12 minute mark... and then I can roam wherever I see a vulnerable target.

To those doubting me... look at my match history. I literally just won my last 2 games where we were 4v5 from the start (jungler never connected) and my last game where I played jungle Quinn and won, getting some nice assists along the way. :)