Jhin is the perfect example of what a ADC should be

Shroom Junkie·2/25/2016, 2:56:05 AM·2 votes·370 views

Long-range, consistent single-target damage while not bursting and still being squishy and immobile enough to assassinate, and mainly noticeable mid-late game.

If every ADC was somewhat like Jhin, things would be so much more balanced. I get some differences like Draven being close-range and more bursty, or Graves being closer range for AOE, but when every ADC is bursting and mobile and a ton have AOE, things get a bit... awkward.

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