Illaoi needs changes. Not another "crying" topic...

Wtf that champ·5/10/2017, 9:51:23 PM·1 votes·733 views

Yes, Im Illaoi main. U can think this is a next topic like "Buff my main Ritoooo hurr durr". But it's not exactly as u think. Let me explain u.

Not a rework, not a numbers (cuz her dmg, hp, lifesteal is quite balanced), but some mechanics in her skills set. She is by far one of easiest champs to beat, to conter, to make her totally weak. Illaoi is only strong when u let her; when she is playing against braindeads (So thats why im playing her, lel). But if an enemy is a bit smart, he just know the shit about Illaoi. If she don't stomp early game rly hard, she will be usless after 30 minute. Anyway she get weaker in late game, even if feeded.

So, Illaoi weakness (which comes from her mechanics):

  • Her strenght totally depends on her spawned tentacles -Q easy to dodge. Slow and u have indicator of it. -W easy to avoid (u see when it's ON) -E easy to dodge and miss. Slow (and long), small hitbox, and blocks on minions/wall -R easy to bait and leave area of this -When it comes to fight and u miss E (or cd) u are like 80% death -Tentacless are free farm for enemy -When enemy have good timing with destroying her tentacless, she have rly hard lane and duels -Weak against sustain champs -Small mana pool, and goes out of mana rly fast -If u want poke enemy a lot with Q/E, be sure u will be out of mana as i said above ^ -Heal only on champs

And the other weaknes, not so important (not so much about mechanics, but also about playstyle): -Really easy to kite (but it's not only her problem; Darius or Nasus have the same problem) -Easy to gank -0 cc (only if u "destroy" enemy soul with E). So u need spend like few seconds to slow an enemy. Worth (jk, sometimes it's realy helpfull to chase) -If enemy got some armor, it really makes her weaker. Illaoi is FULL ad. (same as a lot other champs, I know) -Sensitive to hard CC. I dont mean that she get hit by CC easy, but it rly hurts her. No heal, no combo, no burst.

But what about adventages? Well, there are some. Some.. -If lands E well, good and annoying for enemy poke -Passive from Q heal rly good if hits with multiple tentacles or tentacle hit few times

  • Nice wave clear -Good against gap closers I would say that's all. Just compare disadventages to adventages.

Okay, I know, every champ have better and weaker sides, but Illaoi is just fucked up in this case. I don't want to give her mobility or smth, just change some things to makes her more...difficult to beat, laning? I don't know. Ofc good Illaoi will always know when she need to play safe and when she can rush, but imo it will be always like that - Good X champ> Good Illaoi.

Possible changes. Even 1 of those would be helpful for Priestess: -U can't attack, target (or whatever) tentacle, when it's actually moving (attack). Exclude ur R. -Q havn't hitbox indicator anymore -E can't be blocked -Destroyng tentacle dont give gold -U can choose when/where to spawn tentacle (still near a wall)
-Heal on minions/monsters -Delete or change Mana for something other (or even inscrease mana pool) -Convert some dmg into magic dmg.

That's all for now what comes to my mind. Share ur thoughts and ideas(?).

TL;DR - Change (buff) Illaoi. Yes, I actually said that. Nunu

7 Comments

fuffychan5/10/2017, 10:21:30 PM2 votes

[{quoted}](name=Wtf that champ,realm=EUW,application-id=3ErqAdtq,discussion-id=q62uEVw7,comment-id=,timestamp=2017-05-10T21:51:23.131+0000)

So, Illaoi weakness (which comes from her mechanics):

  • Her strenght totally depends on her spawned tentacles -Q easy to dodge. Slow and u have indicator of it. -W easy to avoid (u see when it's ON) -E easy to dodge and miss. Slow (and long), small hitbox, and blocks on minions/wall -R easy to bait and leave area of this -When it comes to fight and u miss E (or cd) u are like 80% death -Tentacless are free farm for enemy -When enemy have good timing with destroying her tentacless, she have rly hard lane and duels -Weak against sustain champs -Small mana pool, and goes out of mana rly fast -If u want poke enemy a lot with Q/E, be sure u will be out of mana as i said above ^ -Heal only on champs

And the other weaknes, not so important (not so much about mechanics, but also about playstyle): -Really easy to kite (but it's not only her problem; Darius or Nasus have the same problem) -Easy to gank -0 cc (only if u "destroy" enemy soul with E). So u need spend like few seconds to slow an enemy. Worth (jk, sometimes it's realy helpfull to chase) -If enemy got some armor, it really makes her weaker. Illaoi is FULL ad. (same as a lot other champs, I know) -Sensitive to hard CC. I dont mean that she get hit by CC easy, but it rly hurts her. No heal, no combo, no burst.

Im dying of laughter here. You make it seem like she has soooooo many weaknesses shes the worst champ in the game lmfao...and all that AFTER you said your little thing about "hey ima illaoi main but this thread is different" no, its not

Im almost tempted to upvote this retarded thread for the comedy factor

Flemman5/11/2017, 7:03:13 AM2 votes

would like a stack mechanic for her Passive (stack max 2 with 4 sec delay between possible spawn). That will not buff a wining illaoi as a taken tentacles is replaced by a new one anyway (always up when you win lane), but can help her to better setup the lane after a comeback move where she was forced to sit under tower for the most part of the game.

Another option would be a toggle mechanic on the passive (think kindred like, not activable when in fight), so you can move with less random drop of it around the map when your team want to group to get a quick objective

LyingOnLine5/10/2017, 9:53:14 PM1 votes

I'm disinclined to acquiesce.

Sir Fuzzi5/10/2017, 9:54:41 PM1 votes

The sort of easy dynamic is meant to reward great Illaoi players as much as punish poor opponents; it's a trial for them both. All of her mechanics are ridiculously protracted, to the point where you can basically read her three seconds ahead. But once she bears in on you, she can turn the fight in a bad way with just one rotation.

I think Illaoi does pretty well for herself. Maybe her E could be a bit easier to land or something, but it's kind of dangerous because she can get a lot of late game presence by being in the general midst of the fight with tentacles. Having easy skillshots will just make her even more scary.

Big Lincoln5/10/2017, 10:00:11 PM1 votes

tbh the only change I'd like for Illaoi is for Test of Spirit to be some buff to herself rather than the debuff for the enemy. As it is right now they can both run away and make it so that you don't get useful spawns, then stand on a spawn that's disadvantageous to you to keep around and prevent other tentacles from spawning on them, while also cock-blocking you from making more spawns in that area.

Illaoi really only blows you up if you play dumb and I still get surprised when people clear obviously bad spawns and let me set up better ones that would turn a situation where I'd only get one tentacle to hit someone if I W'd them there, into 2 or 3.

SexyBabyJesusZ5/10/2017, 10:36:02 PM1 votes

illaoi is super oppressive in most matchups wtf are u talking about?