Response to the failed LeBlanc playtest
Preamble:
To those who might not know, Riot ran playtests on some experimental LeBlanc changes. The feedback was negative, so they're scrapping it and considering "faster" ways to change her.
This is a copy of a reply made to Meddler here. I am posting it as a discussion for better visibility.
TO: Riot Meddler
Please give this a thorough read.
Your first instinct when you see "revert" might be to ignore the comment, but hear me out: until you guys find an appropriate solution, why not just revert her to her previous iteration?
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New LB has a ton of bugs I assume no one will address because she is being reworked eventually.
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New LB's kit is too complex. Because she is balanced around her maximum potential and her skill floor is high, she is too unfriendly for low elo/new players to pick up. Old LB had a simple design while having a high skillcap, which made her rewarding for low and high elo players alike.
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New LB lacks predictability. Being able to mimic W at all times ensures an escape, whereas old LB was punishable if W was on CD and Q/E was cast last.
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New LB is only made viable by awkward itemization. Building an AD/AP hybrid item feels horrible on an AP
assassinmage. -
New LB demands too much key input precision. Pressing R locks you out of snapping back to W. Accidentally fat-fingering R twice is extremely punishing when you mean to use R(Q/W/E). Karma and Heimerdinger don't have this issue.
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New LB is too slow. This is by-far the greatest point of complaint against new LB. Static delays on W, Sigil cook, and Sigil cooldown remove the smooth, combo-reliant identity of the champion. An increased cooldown on R, the fact R takes two button-presses, and enforcing Q over W max are just some auxiliary factors that further slash the tempo of her gameplay.
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New LB has a non-interactive laning phase. The current Q max Pantheon-style laning phase is extremely oppressive against melee champions, since she does not need to use W offensively and can just E if they jump her. It's boring to play against and boring to play as.
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New LB lacks tradeoffs. With the old W max and shorter R CD, LB was forced to decide between trading/skirmishing or waveclearing. Each option was punishable: W'ing to trade and potentially getting ganked, CCed, or even out-traded, waveclearing with W-R but not having R for a fight, or saving R and being unable to clear the wave quickly. Each option was exploitable and made playing as/against her interactive.
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New LB suffers in an era where shields/burst mitigation are prevalent. Nullifying Orb, Hexdrinker, Sterak's Gage, Death's Dance, and shielding supports make her 1.5s delay brutally pronounced, particularly in teamfights. Old LB had natural/organic time delays with her mark/detonation system that telegraphed her spell rotation (Q/R(Q) telegraphs the use of W or E), and allowed her to match enemies that might burst her in less than 1.5s (i.e. late game ADCs, mages, assassins).
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New LB's SFX sucks.
All of these factors, among others, make the current LeBlanc extremely unenjoyable to play. Old LB was not without faults, but she was balanced and enjoyable to play. New LB has been reduced to a state where she feels awful, without being any more healthy to play against (except a static delay, compensated by overblown Sigil damage and unnecessary utility on R). Riot phroxz0n agrees that new LB feels "not so great" to play.
I believe that since nobody on the balance team plays LeBlanc, there is no one to play devil's advocate and there is inadvertent bias against her. From your team's perspective, it's understandable why you oppose a revert:
- conceding to the demands of players casts weakness and doubt on a team meant to be the conductors of the game.
- developer time spent on current LB's FX, design, and gameplay would go to waste.
- the playerbase has adjusted to new LB now, and a revert would force players to re-adjust.
- mains of Rengar/Fizz/Shaco would be in uproar, demanding the same for their champions.
I can assure you the player merit gained by making her kit simpler/predictable/enjoyable again far outweighs the disadvantages of this change. Let Reddit and the LoL boards be a telltale sign: any discussion about old LB is met with swaths of players reminiscing of old LB's enjoyable playstyle. Even high-elo players sympathized with this sentiment. Compared to the other assassin reworks, there is no doubt that LeBlanc's was of highest controversy. Old LB had pronounced weaknesses (poor waveclear, single-target damage, waveclear + trading spell tied together) that were exploitable. New LB was given power but that was stripped away bit-by-bit, leaving a shell of a clunky champion sitting in balance limbo. A change at this time of year would be well-met since we are in preseason.
Everything in consideration, I ask that you cast aside any pride, any prejudice against LB/LB players, and any visions you may have for the game balance/health in regards to LeBlanc. Even if it's temporary, reverting LB to her old self would show you have the players' best interests in mind.
For that, I know that I as well as many LB enthusiasts would be grateful.
