QoL change for Disrupts

PaffWasTaken·4/5/2018, 9:24:04 PM·3 votes·179 views

If you didn't already know, Kassadin and Viktor have a very u̶s̶e̶l̶e̶s̶s̶ special kind of CC (On Q for Kass and on R for Vik) who is called "disrupt", who is just a bastard version of silence, interrupting (most) spell channels. Considering that 90% (made up number, I know, dont loose your sh!t) of the spell "channels" in the game are barely 0.5 seconds long, it can get very confusing to know if you successfully cancel a channel OR if you get your ability cancelled. My proposition is to add a sound effect everytime this "CC" actually does something and cancels any spellcast, so that the sender knows if he did well and that the receiver actually understands what happened to his ability

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