Things I'd like to see in URF for nonsensical reasons
Because URF is full of nonsense I just thought of some stuff that'd be cool to see
Summoner Spells: Another flash - For those extra fancy plays Swap - Switch positions with champions, minions, monsters, wards Pulse - Creates a massive shockwave that slows Atlas - Marks a location, after a delay a laser fires from above doing damage in an aoe Deceive - Transform yourself into an ally minion or champion, reverts upon dealing or receiving damage
A fourth keystone mastery for each tree: Ferocity: Extended Reach - Basic attacks and spells increase the range of your basic attacks and spells by 35, stacks 5 times Cunning: Wake - Spells leave in explosion in their wake, deals reduced damage to minions Resolve: Undying - Gain size, max hp, and attack per percentage hp lost, has a 120s cooldown