I feel Quinn should get increased health gen while tag team is active that scales with bonus hp
Would make her more viable as a bruiser with out-of-combat sustain so she can go for a more tanky build with items like mallet/sterak's/visage/mogs especially now that she scales with total AD instead of just bonus.
I think the base health gen should be minimal to keep her marksman role balanced at like 20-30 hp per 5 seconds but it should also have % bonus hp regen to make it efficient with a tanky build. And it would fit her new roaming playstyle.
Imo the rework made her bot lane even weaker than before(Blind removed but still short range) so why not just focus her primary role as a fighter and marksmen second.
p.s. don't get me wrong even though I miss blind and the old ultimate, I truely appreciate the ability to weave multiple harrior procs in quick succession, and the change to her ad ratios. I overall approve of the rework but feel like her secondary role needs a buff.