Not Playing Ranked/Normals Until Matchmaking Is Fixed

CandiedYams··56 votes·3,699 views

Last month, Riot claimed that "most teams have an expected win rate of 50 +/-1%" (https://nexus.leagueoflegends.com/en-us/2018/02/dev-matchmaking-real-talk/). But anyone who has been playing this game on a regular basis since the start of this season knows that their statement is a bunch of bullshit. All season, my match history has had a reoccurring pattern of 5-7 wins in a row then 5-7 losses in a row. Sometimes, the pattern would be interrupted by a couple of lucky or unlucky games or the streaks would be a little longer or shorter but my point is, Riot's algorithm is a lie.

Rarely do my games seem like either team could win. It was usually clear which team was going to win during the first 5-10 minutes of the game. Whether it was solo/duo ranked, flex, or normal, most games were either easy wins or easy losses. Winning and losing like this, without feeling any sense of challenge or hope, is just not fun. Comebacks shouldn't be so rare, snowballing shouldn't be so common, and teams shouldn't always seem imbalanced.

Last week, I was on a 14-game winning streak, which I think is the longest streak that I've ever had. Most of the games were pretty damn easy so I thought that either I've been extremely lucky for the past couple of days or that Riot's matchmaking algorithm was setting me up for a very long losing streak. After this lucky streak, the typical winning and losing streaks came back. But about a week later, I found myself on a very unlucky 12-game losing streak. If Riot's algorithm works then how could my match history be mostly blue (wins) one week, and then 16/20 red (losses) the next week? That doesn't seem like a "win rate of 50 +/-1%" to me. Sure, a few of the losses were due to afks/leavers on my team and/or toxic players who were clearly throwing the game but why would I have to deal with all of that during the losing streak and none during the winning streak?

The current matchmaking algorithm makes wins boring and losses frustrating, so I am not playing another ranked or normal game until it is fixed. I wanted to completely quit but a few league friends talked me out of it so I decided to uninstall until any rotating game modes that I like are out. I figure that since many players don't take those modes seriously, the matchmaking algorithm shouldn't affect them too much.

If anyone has heard any news about Riot fixing matchmaking, please let me know.

129 Comments

xPhantomDancerX13 votes

It's been 8 seasons. Do you honestly think they're going to get it fix anytime soon?

CandiedYams19 votes

{quoted}

It's been 8 seasons. Do you honestly think they're going to get it fix anytime soon?

I've been playing since mid-season 6 and it's never been this bad. People have been talking about it a lot lately so why wouldn't Riot fix it?

VØIÐ3 votes

Season 5 was the best in my opinion, I started playing league around mid season 5. Then when season 6 began things began going downhill fro there until we got to this point.

I don't know if it's still worth playing this game anymore.

cover90002 votes

I think they might fix it if the player base massively starts to leave because of it which is kind of happening right now.

But if they don't fix it, could it be possible to once you realize that you are on the losing streak (these 5/10 unwinnable games in a row with trolls, feeders and afks) minimize the impact of it on your rank ? or is it so that you have to go thru the losing streak in solo queue and take the loss of lp that comes with it in order to get back on winnable games no matter what you do ?

I mean for us players that know this matchmaking issue is real and not some psychological effect as rioters may say (they might also say why would we do that but BTW it's to get us addicted like gambling) ...

Is there anyway to hack it ? stop playing for a while ? go feed so you get "carry players" to carry you in the next game since the system will consider you as feeder ? go play flex and take you losing streak there and go back to solo queue once it's over ?

cover90001 votes

I think they might fix it if the player base massively starts to leave because of it which is kind of happening right now.

But if they don't fix it, could it be possible to once you realize that you are on the losing streak (these 5/10 unwinnable games in a row with trolls, feeders and afks) minimize the impact of it on your rank ? or is it so that you have to go thru the losing streak in solo queue and take the loss of lp that comes with it in order to get back on winnable games no matter what you do ?

I mean for us players that know this matchmaking issue is real and not some psychological effect as rioters may say (they might also say why would we do that but BTW it's to get us addicted like gambling) ...

Is there anyway to hack it ? stop playing for a while ? go feed so you get "carry players" to carry you in the next game since the system will consider you as feeder ? go play flex and take you losing streak there and go back to solo queue once it's over ?

Mreeshai8 votes

Streaks are part of true randomness. Your mental condition also affects how you play, so that may also contribute towards win/loss streaks happening.

CandiedYams7 votes

{quoted}

Streaks are part of true randomness. Your mental condition also affects how you play, so that may also contribute towards win/loss streaks happening.

Winning and losing in long rows are random to you? You and I must have different definitions of random. To me, when something is random, there is a close to equal chance of things ending in one way or the other.

Subdue8 votes

[{quoted}](name=Just Brie,realm=NA,application-id=3ErqAdtq,discussion-id=pdWljEoM,comment-id=00010000,timestamp=2018-03-27T22:27:45.957+0000)

Winning and losing in long rows are random to you? You and I must have different definitions of random. To me, when something is random, there is a close to equal chance of things ending in one way or the other.

Try flipping a coin.

Starcraft243ver6 votes

Winning and losing in long rows are random to you? You and I must have different definitions of random. To me, when something is random, there is a close to equal chance of things ending in one way or the other.

I just did flip a coin 100 time programatically for you.

1 1 1 0 0 0 1 0 0 0 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 1 0 1 0 1 0 1 1 1 0 0 1 1 0 0 0 1 1 0 0 1 1 0 0 0 0 0 1 1 1 1 0 0 1 1 1 1 0 1 0 1 0 0 0 1 0 0 1 1 0 1 1 0 1 1 1 0 1 0 0 1 0 0 1 0 1 1 0 0 0 0 0 0 1 1

Oh, look, SERIES EVERYWHERE.

CandiedYams3 votes

{quoted}

I just did flip a coin 100 time programatically for you.

Um, did you just prove my point? I don't see any long 10-15 streaks or the back and forth pattern in my original post so...try again? Or maybe just fake the numbers so you can pretend to make a point? :)

Subdue2 votes

[{quoted}](name=Just Brie,realm=NA,application-id=3ErqAdtq,discussion-id=pdWljEoM,comment-id=0001000000010000,timestamp=2018-03-28T18:37:25.539+0000)

Um, did you just prove my point? I don't see any long 10-15 streaks or the back and forth pattern in my original post so...try again? Or maybe just fake the numbers so you can pretend to make a point? :)

https://docs.google.com/spreadsheets/d/1d9ZD32y_tXL_drvYkGu2YEJTuPhu0dfm5SijGsKlqQk/edit?usp=sharing

There you go. A list of 1000 games, randomized 50% chance, with a calculation of streaks right beside, and a max counter. Hit CTRL + R to refresh the list.

CandiedYams2 votes

{quoted}

https://docs.google.com/spreadsheets/d/1d9ZD32y_tXL_drvYkGu2YEJTuPhu0dfm5SijGsKlqQk/edit?usp=sharing

There you go. A list of 1000 games, randomized 50% chance, with a calculation of streaks right beside, and a max counter. Hit CTRL + R to refresh the list.

Finally faking it huh? Look, I never said that no one should ever have a streak. I said LONG STREAKS (notice the s), especially in a back to back pattern, are not random. Understand? [sg-lux-2]

Subdue3 votes

[{quoted}](name=Just Brie,realm=NA,application-id=3ErqAdtq,discussion-id=pdWljEoM,comment-id=000100000001000000000000,timestamp=2018-03-28T19:04:45.381+0000)

Finally faking it huh? Look, I never said that no one should ever have a streak. I said LONG STREAKS (notice the s), especially in a back to back pattern, are not random. Understand? [sg-lux-2]

...Faking it?

Dude, I gave you edit access to the worksheet. You can see that it's a randomized value in all 1000 fields... You can see it refresh all the values when you hit Ctrl R. You can see that the column beside it is just a formula that counts the number of games in a streak... You can see the max value is literally just the "max" function which checks for the highest number.

What am I faking?

Starcraft243ver1 votes

When did you talk about 10-15 wins streaks previously ?

CandiedYams1 votes

{quoted}

When did you talk about 10-15 wins streaks previously ?

In my original post (12 and 14 streaks), and to whoever tried to claim that long repetitive streaks are random but didn't get any reoccurring streaks as long as them in their spreadsheet link where they tried to exhibit 50/50 probability.

Starcraft243ver1 votes

But you are somehow assuming 3 things :

  • your skills expression is constant.
  • People have all played enough game so their mmr is fixed
  • People are never gaming the system (playing new champions they dont know, a bit randomly, then the next day they stick to their well mastered OTP, of course they're going to have series of 15 victories.).

Since the matchmaking can't foresee your champion pick, nor your health condition (drunk ? tiret ? broke your mousse and playing with trackpad ?)

CandiedYams1 votes

{quoted}

But you are somehow assuming 3 things :

  • your skills expression is constant.
  • People have all played enough game so their mmr is fixed
  • People are never gaming the system (playing new champions they dont know, a bit randomly, then the next day they stick to their well mastered OTP, of course they're going to have series of 15 victories.).

Since the matchmaking can't foresee your champion pick, nor your health condition (drunk ? tiret ? broke your mousse and playing with trackpad ?)

When and where did I assume these things?

Starcraft243ver1 votes

You are assuming that when I start a game a given day I have a 50% chances to win each of my games.

This is false.

What is true is : over the games I played in a period of 100 days, I'm very likely to get 50% winrate overall.

The point I wanted to raise is that no system of matchmaking, even if you could design a perfect one, can get you a 50% winrate hope on a singular day.

In my original post (12 and 14 streaks), and to whoever tried to claim that long repetitive streaks are random but didn't get any reoccurring streaks as long as them in their spreadsheet link where they tried to exhibit 50/50 probability.

In our spreadsheets we assumed a 50% winrate for easier simulations, we juste wanted to prove that series of victories or lose happens everytime in a 50% winrate scenario.

Now it you take a particularly bad day or good day for someone, in which, because of his mental or physisical state, he's playing badly and so lowering his chances to 40% winrate, you are WAY more likely to get series, and longer series than in a 50% scenario.

CandiedYams1 votes

{quoted}

You are assuming that when I start a game a given day I have a 50% chances to win each of my games.

This is false.

What is true is : over the games I played in a period of 100 days, I'm very likely to get 50% winrate overall.

The point I wanted to raise is that no system of matchmaking, even if you could design a perfect one, can get you a 50% winrate hope on a singular day.

In our spreadsheets we assumed a 50% winrate for easier simulations, we juste wanted to prove that series of victories or lose happens everytime in a 50% winrate scenario.

Now it you take a particularly bad day or good day for someone, in which, because of his mental or physisical state, he's playing badly and so lowering his chances to 40% winrate, you are WAY more likely to get series, and longer series than in a 50% scenario.

No. I didn't assume that you have a 50% chance to win each game. RIOT claims that you have about a 50% chance to win each game. This is a fact, check the link. My original post isn't about anyone's individual winrate so your statement after "What is true is" has nothing to do with my point. Again, I did not say that series are impossible so the spreadsheet doesn't prove anything. I said that long back and forth streaks/trends do not match Riot's claims. The spreadsheet is supposed to mimic the randomness of coin flips correct? Teams are not composed randomly though are they? No, MMR and rank influence who is matched with who in a way that the game outcome will not be 50/50. I also said that how easy almost every game seems makes that claim seem even more invalid to me. Not sure why you bring up good or bad days. Some people can have average or OK days, but what does that have to do with Riot's algorithm being off?

Starcraft243ver1 votes

No. I didn't assume that you have a 50% chance to win each game. RIOT claims that you have about a 50% chance to win each game.

The implicit condition is "If the average you is playing", because of course NO SYSTEM ON EARTH can foresee if the average you is playing today.

CandiedYams1 votes

{quoted}

The implicit condition is "If the average you is playing", because of course NO SYSTEM ON EARTH can foresee if the average you is playing today.

The average you? The system that Riot has in place (MMR) seems to take the recent you into consideration. Who told you differently or are you still making things up?

Starcraft243ver1 votes

Nope, MMR fluctuate between your bad you and your best you constantly.

=> I just had a bad day, losing 9 games in a row, let's say it's my worst me.

=> I'm playing well rested the following day : My mmr is lower than the average me AND i'm actually the best me today > I WILL rock and crush the ladder this day.

On none of these days was I expected to get 50% winrate due to my physical condition. Yet if you average this over the course of a week, it will even out.

CandiedYams1 votes

{quoted}

Nope, MMR fluctuate between your bad you and your best you constantly.

=> I just had a bad day, losing 9 games in a row, let's say it's my worst me.

=> I'm playing well rested the following day : My mmr is lower than the average me AND i'm actually the best me today > I WILL rock and crush the ladder this day.

On none of these days was I expected to get 50% winrate due to my physical condition. Yet if you average this over the course of a week, it will even out.

Look, you said that Riot's claim includes the condition that the average you is playing. Assuming that you know what the word average means, show me where Riot has stated that they calculate from all of a person's games, what they believe is the average of that person, and then base their chance to win each game off of that estimation. Where does Riot say that MMR fluctuates between your bad and best games constantly?

In this link: https://support.riotgames.com/hc/en-us/articles/201752954-Matchmaking-Guide Riot states that "Everyone’s MMR starts at the same point when playing a queue for the first time. It goes up when you win, and goes down when you lose." In other words, it changes every time that you play a recent game.

Again, show me where Riot has said the things that you are claiming because I am not going to continue going back and forth with someone who is just making things up for fun.

Starcraft243ver1 votes

Can you stop showing this intellectual dishonnesty ?

When i'm writting "on average" it means the average of your physical condition, you know your progression in a game isnt linear, when you are stuck at one of these floor your mmr stabilises between this : floot +d and floor -d with floor -d being your bad you and floor +d being your best you at this point of time.

CandiedYams1 votes

{quoted}

Can you stop showing this intellectual dishonnesty ?

When i'm writting "on average" it means the average of your physical condition, you know your progression in a game isnt linear, when you are stuck at one of these floor your mmr stabilises between this : floot +d and floor -d with floor -d being your bad you and floor +d being your best you at this point of time.

OK, so you are assuming that Riot's statement only applies when a person is physically at their "average"? As if mentality, mood, or attitude don't matter?

Look dude, no one said that a person's physical well-being doesn't affect their ability to play this game. That doesn't mean that they can't win a game if they are feeling bad or that they can't lose a game if they are feeling well. There are many factors that affect win conditions. I never denied that. And if you actually went to the link in my original post, you would have seen that Riot stated that "there could be personal factors that matchmaking can’t see" (AGAIN : https://nexus.leagueoflegends.com/en-us/2018/02/dev-matchmaking-real-talk/ ). I did not show any "intellectual dishonesty" like you said. On that note, I'm not replying to anymore of your faulty assumptions. Enjoy the game.

cover90001 votes

look like my match history, so league of legend is like a giant coin flip tournament ? only you have to waste 40 minutes to find out for one coin flip ? man no wonder this shit is dying

FridgesArePpl23 votes

It's not random. Your teammates are random (within certain parameters). Your play is non-random. Based on this post, you're easily tilted, which could explain why you go on so many losing streaks.

CandiedYams1 votes

{quoted}

It's not random. Your teammates are random (within certain parameters). Your play is non-random. Based on this post, you're easily tilted, which could explain why you go on so many losing streaks.

Me being easily tilted explains my losing streaks? You're hillarious. Like everyone else, yes I get tilted from time to time but I use mute buttons when that happens and I've still won games while tilted from a previous loss so what do you mean? After reading 1 post, you know me fam? Ok, if you say so. Oh, and since you've completely explained my losing streaks like a genius, why don't you explain my winning streaks as well?

FridgesArePpl22 votes

Your winning streaks happen for the opposite reason. You're playing well, so you're confident and you play better than normal. This happens to almost everyone in any sort of sport or competition. Have you ever watched a basketball game between two evenly matched teams? There are massive streaks throughout the game. Momentum exists. When you're playing badly it gets in your head and you do things differently than you would otherwise, even if you don't notice it.

Look at how many games you threw during your last losing streak. Had you played just a little bit better, you would have won almost half of those. Again, it's pretty clear that you're quick to tilt/anger, so work on that. If you weren't so streaky you could be climbing because it seems like consistency is the only thing you're missing to be able to climb to plat.

Starcraft243ver2 votes

shht, how dare you tell sensed things here ?

Phenova4 votes

{quoted}

shht, how dare you tell sensed things here ?

exactly this, aaaand he still get downvoted

You are match with pure random people, the only constant factor in our game is ourself

I guess its easier to blame other people/ Riot than to question ourselves...

Davaken8 votes

People still believe in this conspiracy theory... sigh

saltran3 votes

{quoted}

People still believe in this conspiracy theory... sigh

This is just getting sad, OP got a big lose streak but it's not that he/she was playing bad (she/he was the only common factor in the 12 lose streak), not, it's the matchmaking.

It's always easier to blame others, but is sad that this is in the front page and ppl take it seriously, and if you add this to all the stupids crybabies that think Lol is dying due to their circlejerk it makes me wonder why Rito doesn't delete this Boards already, or at least rework it to bring new ppl.

For me it's done, deleting this web from favourites and only saying to all the ppl here that tries to argue against the circlejerk that it aint worth, and I'm not a Morde main, so if I say that I go I'm not returning (just a joke lul)

BYE Boards.

ImTheSideKick3 votes

its not a theory actually, when you are on a winning streak your chances of getting placed with people on losing streaks goes higher and higher

this keeps going till you reach a point where you are matched with people with 35% win rate or so as the game believes some one with 75% win rate matched with some one of a 35% win rate means together they should beat two people with lets say 60% win rate.

but honestly in practice it doesn't work that way as the 35% person is far more likely to feed/rage/quit leaving you as 75% having to 1v2 even if you are better then them they would have a huge advantage

Starcraft243ver2 votes

Well actually I've played on accounts with 90% winrate and my teammates were quite normal. Sometimes trash, sometimes awesome.

FridgesArePpl22 votes

People will latch on to anything if it makes them feel like it isn't their fault for losing.

SakuraSammi5 votes

Your match history says you have a 50% winrate, whats the issue? http://na.op.gg/summoner/userName=Just+Brie

Looks like its working as intended.

Nea1042 votes

A forced 50% win ratio is way easier that trying to balance every game :) 1 year ago was the same thing and only a few noticed it, glad that finally the out-of-control snowballing made it clear to anyone :D

Leetri2 votes

I don't understand this "forced 50% win ratio" thing people have a boner for. The system tries to find fair games, and fair games are 50/50 whether you'll win or lose. Or are you saying that chess forces a 50% win ratio and that the system is rigged so the Chess Company earns more money? When you win in chess your ELO increases and you face tougher opponents so you can get a fair game. When you lose your ELO decreases and you face weaker opponents so you can get a fair game. It works exactly the same in League and most other ranked games. What is a "balanced game" in your opinion, if it doesn't mean you have a 50% chance to win?

P4 Silent2 votes

I agree with this point.

When you win in chess your ELO increases and you face tougher opponents so you can get a fair game. When you lose your ELO decreases and you face weaker opponents so you can get a fair game.

I hope League of Legends is also like this,

But League of Legends is just like this .

When you win in League of Legends your ELO increases and you face tougher opponents and get weaker team player at the same time ,so you can not get a fair game. When you lose your ELO decreases and you need face tougher opponents , and get weaker team player at the same time , so you can not get a fair game.

If League of Legends like this,i will very happy .

When I win in League of Legends my ELO increases and I will face tougher opponents and get tougher team player . so I can get a fair game. When I lose my ELO decreases and I will face weaker opponents and get weaker team player . so I can get a fair game.

But I know it will never come*[vlad-salute]*

sorry My English is very poor*[sg-zephyr]*

cover90002 votes

I think they might fix it if the player base massively starts to leave because of it which is kind of happening right now.

But if they don't fix it, could it be possible to once you realize that you are on the losing streak (these 5/10 unwinnable games in a row with trolls, feeders and afks) minimize the impact of it on your rank ? or is it so that you have to go thru the losing streak in solo queue and take the loss of lp that comes with it in order to get back on winnable games no matter what you do ?

I mean for us players that know this matchmaking issue is real and not some psychological effect as rioters may say (they might also say why would we do that but BTW it's to get us addicted like gambling) ...

Is there anyway to hack it ? stop playing for a while ? go feed so you get "carry players" to carry you in the next game since the system will consider you as feeder ? go play flex and take you losing streak there and go back to solo queue once it's over ?

Nea1044 votes

{quoted}

I don't understand this "forced 50% win ratio" thing people have a boner for. The system tries to find fair games, and fair games are 50/50 whether you'll win or lose. Or are you saying that chess forces a 50% win ratio and that the system is rigged so the Chess Company earns more money? When you win in chess your ELO increases and you face tougher opponents so you can get a fair game. When you lose your ELO decreases and you face weaker opponents so you can get a fair game. It works exactly the same in League and most other ranked games. What is a "balanced game" in your opinion, if it doesn't mean you have a 50% chance to win?

Games that aren't 10-1 after 10 minutes, eg :D And since this happens a LOT, there's no way their matchmaking is intended to garantee the most balanced game possible. "Stomp or be stomped" is the law here :P

cover90001 votes

I think they might fix it if the player base massively starts to leave because of it which is kind of happening right now.

But if they don't fix it, could it be possible to once you realize that you are on the losing streak (these 5/10 unwinnable games in a row with trolls, feeders and afks) minimize the impact of it on your rank ? or is it so that you have to go thru the losing streak in solo queue and take the loss of lp that comes with it in order to get back on winnable games no matter what you do ?

I mean for us players that know this matchmaking issue is real and not some psychological effect as rioters may say (they might also say why would we do that but BTW it's to get us addicted like gambling) ...

Is there anyway to hack it ? stop playing for a while ? go feed so you get "carry players" to carry you in the next game since the system will consider you as feeder ? go play flex and take you losing streak there and go back to solo queue once it's over ?

GripaAviara2 votes

What people don't realise here if the system is truly 50% balanced, a 6 game streak (winning or losing) has a wooping 1.6% chance of happening. That means at 1000 games, it should happen once or twice. Now ponder and see how many streaks like this happened in 100, 200 , 300 games.

The 50% is anyway not true, if the rate would be 50% this means almost nobody would climb.

Subdue4 votes

{quoted}

What people don't realise here if the system is truly 50% balanced, a 6 game streak (winning or losing) has a wooping 1.6% chance of happening. That means at 1000 games, it should happen once or twice. Now ponder and see how many streaks like this happened in 100, 200 , 300 games.

The 50% is anyway not true, if the rate would be 50% this means almost nobody would climb.

Yet another post showing the poster doesn't understand how the system works, or really even basic math. The probability of winning 6 times in a row is .5^6, or 1.5625%. The probability of losing 6 times in a row is the same, so the probability of a 6 game streak winning or losing is 3.125%. 3.125% of 1000 is 31.25. In other words, you could reasonably expect a streak of 6 games about 5 times every 1000 games.

Then there's stuff internal to the game such as champ selection, counterpicks and so on. Say someone plays exclusively Teemo, and over 300 games as Teemo, has won 60% of them. Buried within that statistic is that when counterpicked by a Pantheon, that same player only wins 35% of their games. The system can't account for this as this happens AFTER teams have already been set. And then of course there's the odd game where Teemo gets picked or banned, and the player plays an off champ.

But that's not even taking into account human behavior. (Most) People learn, and one game might give you some insight that makes you better than you were before in a statistically significant way, allowing you to climb a bit higher. (Most) People also get emotional, and losing games causes them to lose confidence and to play less effectively than they have previously proven themselves capable. There's no way for the system to identify these or many other factors that might swing a game one way or the other.

The comment regarding a 50% chance to win is in reference to teams /BEFORE/ champ select, before the game has started, before first blood, etc.

And as for the second comment regarding people climbing, people who are accurately matched don't climb. People that aren't yet accurately matched do climb. Everyone has to start somewhere. If you're Silver skilled, then you just stay where you start. If you're better, you climb, and if you're worse, you fall. The system doesn't predict how good you're going to be and just drop you there. That would be impossible. What it does is observe how you've performed against a group of players and pits you against players with similar results, using your MMR rating, not your win ratio, which is a meaningless value outside of context.

Edit: Updated Math.

130x2 votes

Riot really needs to fix this, above all else this single issue could end this game due to both senior and new people just saying fuck it i'm done. They keep ignoring it, not even commenting on any matchmaking thread for years. They are on thin ice with this one.

Saezio1 votes

If this was the truth then it would mean your collective MMR in those wins was higher than the collective MMR of the enemy team and vice versa for losses. Was that the case? If you go into such trouble to make this post and actually quit, maybe you should have just gathered proof (you can check ranked match histories from friends instead of just basing this on your own experience, also expanding your sample size). If you had a sample of like 500 games where like 80% of wins were coming from significantly higher MMR teams maybe you would get some attention. To be clear i am not asking you to do this, infact the best advice i have after playing league since season 1 is to not start it or quit it. I have only (well 95% or so) played aram for the past year or so because you don't get worked up, and you can pop for 1 game per day and almost never get flamed whereas we all know how ranked just consumes about 30% of your effective life at a minimum if you take it seriously and makes you start smoking if you don't /mute all at game start.

CandiedYams1 votes

{quoted}

Figured I didn't need statistical proof if so many other players were experiencing similar patterns. So I don't know whether your first sentence is true but regardless, I feel as though collective MMRs should be close to equal if Riot claims 50% chance of winning each game. I'm not going to waste a bunch of time computing statistics from a sample size of games but there are others who have done so in their posts. BTW, I didn't say I was quitting. And spamming aram can get boring to me so I'd rather just wait for rotating game modes.

Saezio1 votes

[{quoted}](name=Just Brie,realm=NA,application-id=3ErqAdtq,discussion-id=pdWljEoM,comment-id=00100000,timestamp=2018-03-28T20:07:52.168+0000)

Figured I didn't need statistical proof if so many other players were experiencing similar patterns. So I don't know whether your first sentence is true but regardless, I feel as though collective MMRs should be close to equal if Riot claims 50% chance of winning each game. I'm not going to waste a bunch of time computing statistics from a sample size of games but there are others who have done so in their posts. BTW, I didn't say I was quitting. And spamming aram can get boring to me so I'd rather just wait for rotating game modes.

well, i am not suggesting you do that, and i have not seen a post with that kind of proof myself. But i can guarantee you that what "so many other players" say is most of the time untrue when no stats are provided nad when they are talking from experience. Just make a survey, ask people if they are good at league, a huge amount will say yes. Then ask them their elo, they will come up with all the excuses about teammates and such. It is like asking "the average person" if the taxes he pays are fair. The truth is D1+ players should be the only ones Riot listens to, but that is far from true as we know. For example if in a post you claim yasuo is underpowered at the moment, you will get downvoted even though its blatantly true, just ask any challenger player. PS watch me get downvoted

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