I believe that you should get punished for playing bad.
Just realised the title sounds like i want to get players banned or something for playing bad but that's not the case.
I have never understood the concept behind some abiltities/passives or even items in this game.
Passives.
Take
passive as an example, in a lot of cases the battles of who's dying and who's not in the botlane are very close so let's say that you're playing Kog'Maw and dies to their Lucian which survives with 15-20% hp but then you kill him with your passive. at this state you already failed because you died first, so why would you still get rewarded for dying (playing bad).
,
and
has wierd passives aswell. you die = playing bad but still you can get away with it without giving the enemy anything, Aatrox is probably worst since you cant kill his "passive form" i'm not saying it makes them broken or OP champions i'm just saying that it's a unfair ingame mechanic to have.
Abiltities.
and
have similar ultimates. the thing is without this sort of ultimate both of them would be pretty much useless champions but that doesn't keep them from being unfair, you "kill" tryndamere but he ults so at this moment he basicly already lost his hp bar because he played bad most likely, but still get's a few extra seconds to kill you and if he does he survives. Same thing goes for Kayle which can be worse since she can use it on allies, so let's say the enemy team got a really fed adc that just destroys your team in matter of seconds if you dont get rid of him/her. So your teams Zed goes for the adc which gets ulted by kayle cant die and this is legit unoutplayable, it's completely impossible for the Zed to win at this point which is unfair aswell since it gives their adc the opportunity to not have to care at all about being cautious and becomes allowed to make huge mistakes without getting punished for it.
And yes, Tryndamere and Kayle would most likely be useless even if they got new updated ultis because the ones they have are needed for their kit, but this is why they shouldn't have gotten their abilities from the whole beginning they shouldn't have been made from the start. they would need complete reworks to actually be relevant.
is the only champion that i have in mind that have this type of passive to her ability and this triggers me everytime i face irelia in toplane. It is her E the only thing i can think off when i read this """ACTIVE: Irelia pierces the target enemy, dealing them magic damage and slowing them by 60% for a short duration. IF HER CURRENT HEALTH IS EQUAL TO OR LESS THAN HER TARGET'S SHE STUNS THEM INSTEAD.""" is that if you're playing bad and losing trades against your lane opponent you will get the upperhand next time because you will stun them. I mean, i would litterly feel better about this ability if it stunned me everytime she used E.
Finally we're here
Item.(s)
So guardian angel, the item that let's you die just to get back to life. some people might argue that this is a fair item since everyone can buy it. But let's say you're in the losing team and then suddenly their adc and toplaner appears with an guardian angel at this point you almost have to kill 7 enemies, and the game is next to impossible to win because of this item that let's them make a mistake but still get away with it.
This was all from me this time, might come back and cry some more next year. would be fun to see if someone agrees or disagrees with me so leave a comment ![]()