Scaling champions like Nasus, Veigar, Vayne, Anivia, Karthus and etc scale way too fast.

Devil Demoko·5/5/2019, 6:01:37 AM·40 votes·13,747 views

Don't get me wrong, I'm happy that runes are helping champions out, but there are certain champions that scale way too fast and way too safe. With the use of biscuits, Doran's shield and sometimes built in sustain like nasus passive or far range damage to passively farm. It feels like there are too many ways for people to casually scale without any problem. It feels like once an anivia hits level 6 she can just press R and roam without you having a real answer to it. Nasus can scale with D shield, 1 pot, sustain from passive and biscuits if he wants along with TP. It's literally built in for him to win the game. Veigar is supposed to be this scaling mage but by the time 20 minutes comes he's just as strong. What I'm saying is if there's a high reward there should be high risk. I'm tired of Master Yi hitting level 6 and then just snowballing the game out of control or Vayne getting bork and guinsoos and taking over a game. It feels awful, because lord forbid they get a gank and kill you once, then you literally lost lane and there's almost nothing you can do about it. Sometimes it doesn't even feel like there are openings to prevent them from snowballing.

62 Comments

SgtAwesomeness5/5/2019, 6:57:25 PM8 votes

Yeah it really sucks that nasus outscales you at level 6 and has a great sustain early.

Not to mention he has a point and click root for a w.

Sand Ähläm5/5/2019, 8:27:10 PM8 votes

This happens because the games are so damn short.

If the games last for less than 30min by average, scaling champions would be pointless as they would have no time to scale. Riot tries to fix this by making the champions scale faster, resulting in ridiculously fast scaling. It's kinda funny how nowadays Darius has to fear Nasus more than the other way around.

Daddy Ants5/5/2019, 9:45:43 AM7 votes

Games are too fast for champions to need 30+ minutes to have an impact.

Meteora7075/5/2019, 2:58:59 PM7 votes

here just to say that nasus isn't a scaling champion, his a weak early game OP mid game weak late game champion.

Nea1045/5/2019, 3:58:26 PM5 votes

A-Anivia? I don't think it's comparable to a Nasus or a Vayne. And, without a couple of full items she can't even cast spells, basically.

Naqel5/5/2019, 9:39:41 PM4 votes

It's so amazingly liberating to just quit a game where Nasus is not getting dumped on.

Nasus puts a timer on the game, and whereas the timer was initially about 40 minutes, it's now closer to 10. You shut him down and win in 10 minutes, or the game drags on and you lose. It takes entirely too much jungle attention, and just plain not fun for anyone hyper-aggressive game plan (which also exposes you to the enemy jungler), that it's not worth the effort.

Nasus also has entirely too many tools at his disposal: for a champion that is meant to be easily kited and vulnerable to ranged enemies he has all the tools to ignore all those threats(reliable AoE farming tool, built in sustain, cripple status), and a completely overloaded Ultimate that does twice as much as it should. On top of that, Wither and Fury of the Sands are both completely counter-intuitive: their power ramping up over the duration and the effect not being tied to proximity (i.e. you can't deny or play around the power-up) which makes it really fucking annoying when the fucking Dog just won't die, because his Ultimate gives him more HP.

So yeah, fuck playing against Nasus.

JuiceBoxP5/5/2019, 3:00:55 PM4 votes

i consider only nasus and veigar scaling champions because well... they're the only two that actually got stacks. The rest are just arguably late game champs (vayne pretty much dominates every stage of the game)

The problem i am having in low elo is :

Games don't end fast because people don't know how to end games before the 35 minute mark. Thus, scaling champions scale out of control and wreck low elo...

I believe high elos really don't suffer from scaling champs.

Shiroyashayami5/5/2019, 8:58:59 PM4 votes

I agree with Veigar, Vayne and Karthus.

Handy Sandy 5/5/2019, 8:56:35 PM3 votes

anivia hits level 6 she can just press R and roam

anivia roam XD

The downside to scaling champions is that they can't actually do anything early game. Someone like Leblanc or Ahri can actually go out and force a kill on someone early game while all Karthus does is sit in his lane and farm until he has 2 items. If you're 3/0 before that then you've probably already won assuming the game doesn't go on forever.

Bliss Ocean5/5/2019, 6:46:15 PM2 votes

Nasus really needs to get those Stack Changes reverted or make his slow weaker and way squisher. I honestly don't think an a weak early game champ should be buffed if he's having a hard time getting to his strong point. Everyone else on the list is just the normal and ok. But Nasus needs changes if hes a weak early game champ he shouldnt have sustain to survive lane.

Nevrankroaton5/6/2019, 9:46:59 AM2 votes

Anivia don't scale faster, she didn't change in that aspect (also she got a nerf some patch ago). She always was the same, big damage but need a mana item to do her stupid ass waveclear work to stall game.

Nasus go up faster sure but it was needed since he is supposed to be a midgame monster as his late game get heavily punished in teamfight and his early isn't godlike/full on presure.

Veigar is still veigar, very good player will suceed to punish people bad positionning and get some kill or allow themselves to farm until they get on a lead. It didn't change, he always needed to rely on punishing people bad positionning and not being behind to properly snowball his lead and make his free AP gain be a heavy punch.

Vayne is a very specific case that has one name: Rageblade. You nerf or remove rageblade, Vayne disapear.

Karthus is... weird... I honestly think he is more of a case of "He wasn't play long enough so people didn't realize he would go online faster" and having dark harvest + double pen mag existing.

To be real, you nerf double magic pen early + rageblade and all the current issues for people about theses champions go away.

Pika Fox5/6/2019, 4:07:03 PM2 votes

Nasus and veig are trash late game (nasus gets kited to hell, veig just gets blown up given he has no mobility, low range, and his only defense is delayed)

Anivia has no mobility

Vayne is garbage in teamfights as an assassin subclass.

XxoRazorBladeoxX5/6/2019, 2:56:35 AM1 votes

Scaling champions have weakness. Nasus scales to mid-game but he falls off after that. In Season 8, nasus was completely useless. All scaling champions were completely weak in season 8 because games snowballed too quickly for the champions to have enough time to scale and reach their powerspike. it's not that they scale too fast, it's that games last much longer and laning phases snowballs less harder which is easier for scaling champions to scale. These champions didn't have any fundamental changes in their kit. It's just that the current meta benefits these champions.

The Highest Noon5/13/2019, 1:19:09 AM1 votes

Man this title makes no sense. I don't think you know what "Scaling" means lol first you use two champions where the term makes sense like Nasus and Veiger, then you put in random champions that don't actually have a scaling mechanic at all.