Solo Queue - How does the Lp system work after climbing quickly

Λrtemis·8/24/2015, 5:55:31 PM·2 votes·737 views

Hey !

The situation is that after playing briefly in season 4 and getting to lvl 30 and Bronze, I started playing League again in June.

I went in at Bronze 4 and quickly climbed up to Silver 4 in under 2 weeks, now each time I win a game I gain around 15-18 Lp per game and lose 20-27 per game, so whenever I go into solo queue to make any kind of decent progress I need a 3-1 ratio, so average 75% win rate !

I can manage that if i play Elise item 3708 every game but sometimes I feel like a change you know ... Nasus (Nasus jungle OP, kappa)

So is this due to the high MMR that I got from climbing fast or is there a different reason ?

Thanks for anyone who can help to clarify the situation and hopefully give me a solution to this because 75% win rate is not realistic for me in Silver yet !

summoner 30 Limitss

5 Comments

StealthWarden8/24/2015, 6:10:39 PM3 votes

what happened is you went on whats called a "streak" which rocketed you S4. Your mmr has not cought up with your division. You only gain so much mmr per win...so technically you got "ahead of yourself" if that makes any sense. I was told, and you will have to confirm this for yourself, that the lp gains reset every 2 weeks around thursday...so wait and see if your gains magically go up :)

as far as what riot tells us, what you get from lp is the system telling you where it thinks you belong...if you gain more than you lose, it thinks you belong a division higher..if you lose more than you gain, it thinks you belong a division lower...which is your case. So, prove the system wrong!

joebobby14128/24/2015, 6:09:16 PM2 votes

The game has 2 ranking systems. One is hidden and referred to as MMR. The other is shown and is what you know as your rank.

If you are ranked below your MMR, you will get more LP per win and lose less per loss. And vice verse.

In order to raise your MMR, you just have to win more than you lose. So, the idea for your situation is that you climbed quickly past where the game thought you should be. To stop you from getting straight to Challenger, it makes progress harder, but if you continue to win (idk how many games it would take) you should be able raise your MMR high enough that progress will become reasonable again.

Ideally from the game's perspective it figures out where you should be, you make your way to that rank and from there you slowly get better and make a slow climb at barely over a 50% winrate.