Un-winable games; what defines them?
What defines them? IMO it's people who don't want to win. (Ie trolls, afks, etc...)
What defines them? IMO it's people who don't want to win. (Ie trolls, afks, etc...)
It's games where your only chance of winning is when the enemy loses. By that I mean it's their fault they lose, instead of that you won.
If they have double your gold. You're only chance of victory is if they screw up royally. At that point it's not that you won the game. It's that they lost their game.
Poor ass attitudes, that's what loses games.
"bard pentakill"
Some of those ARAM games are essentially just waiting to lose games
according to most of the games I'm in, it seems to be -the enemy lane got a kill -someone says "FF at 20, afk"
4 afks on your team vs 5 fakers is the only unwinnable game
I played a ranked game where my team was down like 15-1 and their graves had more kills than minutes at one point. We won by drag and baron control and more importantly, not flaming our feeders and not surrendering. You never know how the game can shift, most games are always winnable.
Fed Kat that is 21-2-12 at 20 mins. Got 4 quadras in team fights. THEN you have a hec that already has a tri force at 8 mins. THEN you have Jinx that already have I.E. P.D. and L.W. at 22 minutes. THEN you have a Nidalee that is 9999999-3-136164727 at 4 minutes in. Or you have 1 afk and they are already 12v3 (kills in total)
Duo queue on your team
The only unwinnable games are the ones with a massive DEFEAT in the center of your screen.
When you are too far behind in gold. When the support (not annie) just 100-0 your top laner. When the enemy vayne gets FB+triple at 2 mins. When the score is 4 to 16 and two people go AFK. When your entire team fucking DCs. Face it, there are games that we can't win. I'd rather start another game than have the enemies drill in a few new assholes for me while I cross my fingers that they'd throw.
It's when your teamwork falls apart, honestly. Or if it was never there to begin with.
When they are just too fed. When their synergy is just way too good to overcome, even if you're fed enough to 1vs9. When they've taken out all 3 inhibitors and have Baron buff. When you have intentional feeders in your team. When you have an afker in your team. When your jungler or ADC suck.(you're practically missing a carry in both cases)
Not ending when you're ahead. If 5 minutes go by with them having open inhib and your team doesn't group to get it, expect to lose
for me, an un-winable game would be when:
The only time I will surrender is if the enemy has taken two of our inhibitors and we haven't taken an inner tower yet.
If the enemy gets an inhibitor and we have no outer towers I'll probably start considering surrendering, and vote yes if someone else suggests it.
Otherwise, I don't care if we're down 30 kills, if the enemy team isn't pushing towers it's likely that there's a problem in their comp (not enough waveclear, poor seige, lack of ranged/strong tower push, poor communication) that we can take advantage of to win the game, especially if we have a hard scaling ADC or Midlaner (Orianna mid is an example of a champion that is incredible at protecting a tower with her ridiculous waveclear fairly early on in combination with being a late game scaling champ).
My big one is feeders. While there are games you can overcome, it's basically a 4v5 with the enemy team earning 300 bonus gold per minute. Had a game recently, where our Fiora was in a skype call with our Lee Sin. For whatever reason, she decided to ruin the game and fed Master Yi of all people 10 kills before the game even started. We lost top inhib by 10 minutes. I finished that game 13/2 as Sivir after tearing Bot lane a new one (It was a Thresh and Blitz lane of all things) but I knew the chance of winning was nigh impossible. Oh, it's even worse when our feeding Fiora and I-Am-Faker Lee Sin who cussed every other word refused to surrender.
P.S. I blocked Vi's ult 3 times that game with my spell shield. She was so pissed.
Probably being down 20k gold by 30 minutes.
When you are all early game champs with no tank and 3 adcs. You didn't get an early lead, and that rammus and Alistair combo just got a double kill. thornmail rammus ftw!
I usually chalk up unwinnable games to the learning curve of teammates. If we can organize well I never surrender no matter how far behind we are. If my teammates are constantly within enemy Blitz pull range, try to back when enemies can easily reach them, keep diving at bad times and understanding what I'm saying when I say they're diving, overextending, (or don't think they are) then I'll usually throw in the towel. If you're behind, you all need to be able to capitalize on weaknesses. In games like that, they never do in my experience. They just keep feeding or overextending and we're in a constant state of 3-4v5 with the enemy 3 levels ahead of us.
The only other time, and this is highly situational, is if my teammates have given up. If they've given up already, they almost never do well -especially if they throw in the towel early over nothing. No reason to cry over a few deaths. You can still hold lane against that. Self-defeatism is always something I'm aware of. I usually just try to convince them to group and get them in a winning teamfight to give them back the confidence they need to finish. You can't convince some people though. Just no helping some people.
2 afk's is unwinnable imo.
1 afk is workable depending on the game. If we're all trading even and we're 1 down, their 5th is eventually going to be problem. Never played a game where the 5th member hasn't been a game-closing nuisance. If we're doing really well though and everyone still wins lane, then no problems. Definitely worth trying.
An unwinnable game is one where someone gives up.
You can be extremely far behind, with no towers, no dragons, etc, and still win. You can win with an AFK or an intentional feeder. These are all extremely unlikely situations, but still winnable. I've won with AFKs, feeders, no towers, etc. It's just rare.
The only game you can't win is the one you choose not to.
Everyone is losing lane, and jungle is getting hounded for not being everywhere at once all the time.
When the other team is skilled and yours isn't, lol
If you're significantly behind with a team comp that doesn't scale as well as the enemy. Like if the enemy has a Poppy, Jinx, Sejuani and they get ahead early, the game is over. Even if they don't get ahead and the game goes to 40 minutes. The game is over.
i have seen some junglers as god.. when your jungler is just camping his duo buddies lane and the other jungler is rolling up and down the map.
When you're teammates suck and you aren't playing a splitpusher.
I consider the game unwinnable when all lanes have fed the other enemy lane, then if the majority has either given up or is playing like they would if they were even or ahead (this also involves building damage when behind).
enemy has complete vision control over river and your jungle such that if you even step outside base to ward, you are likely to die.
every lane solo feeds their lane opponent a kill within 5 minutes or 2 kills within 10 minutes.
In my opinion, there are no straight up un-winable games, but I do consider any game, where the only situation where I can see us winning is for the enemy team to let us win, to be un-winable. Say, for instance, if all our lanes lose and the enemy mid Ryze gets stupidly fed. That's un-winable to me, since a fed Ryze has no counters except hard CC, and a lot of it. We would basically have to catch Ryze alone, with our whole team, while the remaining 4 enemies go after no objectives.
The types of champions who can build tanky and still have a tone of damage are the major things I look at when looking to FF. If it's a fed ADC, you can just assassinate them. Same goes for any mage or assassin. Get them right away, and you can probably win a teamfight. Someone like Ryze or Vlad or Mundo (at least the way I build him) or Renekton, the only solution is to focus them down. If your whole team is behind, then that amount of focus just gives the rest of the enemy team the time to wipe the floor with you.
Basically, if the majorly fed enemy is some sort of squishy, they could make a mistake and you could catch a lucky break by killing them quickly. If it's someone who is just naturally tanky while still having a ton of damage (Ryze is the biggest offender here), they just have a straight numbers advantage on you. There's nothing to be done, unless the enemy team just lets you win. If the stars align and you lose every lane and they are running champs that don't get punished harshly by mistakes, then yeah, I consider that unwinnable.
When you verse Riven, Lee Sin, La BLanc, Vayne, Leona.
Games that cannot realistically be won, intentional feeders, more than 1 afk, and members of your team giving up or flaming each other instead of trying to keep winning. Or if the other team is far enough ahead that basically any two of their members (other than support and tank) can kill your whole team by themselves.
I am fine with giving up if it would require a catastrophic mistake by the other team to let us win, but I might still consider it winnable.
I have a thing called the 2 inhib rule whichever team gets the first 2 ihibs its always the one to lose I have yet to see it be broken except in lcs
technically? unwinnable means that you would lose the game even if the entire enemy team sits on their fountain and does nothing... in other words, winions. Not so technically? any game is unwinnable if even one player on either side says it is. What does NOT define an unwinnable game? Trolls, afks, feeders, negative attitude. None of these define an unwinnable game. You may blame them for the loss, but it is important to note that they do not make a game unwinnable.
That moment when your nexus is at 10 health and the enemy team comes storming in with Baron, superminions, and all the elixirs.