@Riot The topic of turrets! Too stronk or not stronk enough?
Turrets should be as strong as baron! Well maybe not that strong. I come on the forums from time to time and I always notice turrets being a topic for discussion but never really see any feedback. The new changes to turrets are somewhat in the right direction but I honestly feel turrets being a main defensive hold, they should be tough. Much like dragon or baron, turrets are a big objective. They are actually the main objective until inhibs and the nexus. That being said, what is the best course of action if any?
In my personal opinion, turrets should get progressively tougher as you move from the front lines to the nexus turrets. Maybe have different types of shots. Explosive AOE turrets. Ones that shoot lasers and explosives. I think the game designers could really get creative with new turret functionalities. Tired of having tryndamere backdooring you with a glass cannon build? Watch as this turret prioritizes champs over minions. Each lane, each turret, could have some new an inventive ability or attack. Ones that make the game more about teamwork as it should be and less about who can solo turrets the fastest.
We have an item that disables turrets, why not one that strengthens them? Have the turrets level up. The ideas only end where your mind stops them. So should we stick with what we know and be safe with the small balance changes we might need to make? Or perhaps do something exciting and new!? Maybe even a new game mode. XTREME TURRETS! Gimme your ideas!
TL;DR, Turrets should be do crazy awesome things and be stronk.