With champion #126 teased and at least 3 known updates in the works, we need more than 6 bans.

SquirrellyOtter·6/18/2015, 5:33:47 PM·146 votes·7,033 views

6 bans just isn't going to be enough to ban out the broken champions out of a pool of 125+, especially with older champions getting updated with better kits. (Gangplank, Taric, and Poppy are the three known updates in the pipe that I'm aware of right now.)

Give one ban to each player instead of three bans to an arbitrary captain. That makes 10 bans total, five to each team, still less than 10% of the champion pool, but four more bans will really force champion diversity instead of banning the same 6 most-broken champions and then picking the 10 second-most-broken champions.

109 Comments

somexotherxguy6/18/2015, 7:33:17 PM22 votes

Am I one of the only people that thinks 6 bans is fine?

I wouldnt be against a couple more bans but it just seems unnecessary to me. When people always bring this up it always sounds like they just want to ban all the current meta champs. Most people only have a wide variety of champs they can play well in their role, but as we all know you wont always get your main role in ranked. My champ pools for other lanes are drastically lower than my main role. I normally have about 2-3 champs that i feel i can play to my best at in my off-roles. More bans could place people out of their comfort zone of champs.

Also in my opinion the only permaban champs for me are Ryze, Graggy, and Ekko(only cause im not comfortable against him yet). While all three of those have nerfs incoming which should give people a bit more freedom with their bans.

Kãtãrinã6/18/2015, 5:37:10 PM15 votes

I think 4 bans each team will be enough. 5 is a bit to much honestly. Why would 10 champs need to be banned. also if one ban each there is a chance a guy gets upset he didnt get his lane so he bans the champion you want (lol rare case but im sure it'll happen) Other then the basic fact i think 10 is to much but 6 is to few id cut it in the center and say 8 bans total is enough.

Carry6/18/2015, 10:27:39 PM7 votes

It really doesn't matter at all. Banning the champions you think are "OP" is rather stupid as well considering this board thinks 40% winrate champions are OP (leblehnc).

Bans would be useful if people banned out champions they specifically have trouble playing against, or that counter their team comp, or used any strategy whatsoever. However, people just ban random dumb shit they hear is OP from circlejerks (muh 43% winrate, 47% banrate leblank). It would probably be better for you if you didn't ban that shit champ and just let the other team pick it.

With how people currently use bans they'd be better of having 0 bans. There is no need whatsoever for a 4th, it just makes the game less fun when you're unable to play the champion you want to play.

Avios16/18/2015, 10:39:17 PM7 votes

EkkoVayne Gragas Chogath KatarinaLeeSin Leblanc Nidalee Thresh Sejuani Riven Kalista Zed It would be a shame if at least one of us appeared in each game of yours....

Abyssphere6/19/2015, 3:47:33 AM7 votes

I don't think I want more bans. In some ways it makes sense - as the champ pool increases, you should be able to keep a similar ratio of the champion pool banned out. So theoretically it should increase as the number of champs does. But I find the way bans are currently used by the community has some really bad problems that'd need to be addressed before any increase in the number of bans happens.

Look at Sejuani for example. There's very little data actually suggesting that she's overtuned right now - her winrate's gone down to a regular number and her competitive play has completely disappeared - so what's causing people to ban her at the moment? The fact that nobody has told them not to.

People ban far too much based on "I heard this champ was OP" and it leads to incredibly slow reactions in the pick and ban phase to balance - if Sejuani was locked out of the ban phase for a few days so that people could only pick her and then people were allowed to ban her again immediately after, I am pretty sure her ban rate would go into utter collapse because people would learn that she's actually fair to play against again. But right now (with most champions, not just Sej), people are far too happy to just ban a champ in every game because they heard they're OP and because they never see them as a result they never actually learn how to deal with them. It's the same with LeBlanc. She just got dumpstered and her ban rate is still 30% because a lot of people haven't actually found out that she's shit now. Her ban rate should be collapsing but it's a slow drop off as people are just happy to use the ban phase to ignore her existence in the game.

If the ban phase gets reworked or people get more educated as a whole in the future then I'm happy for the number of bans to increase but as long as people are so content to just ban the champs that they heard are OP and are so happy to use the ban phase as a way to escape learning how to play against champs, I'd rather not. All this increase would do is lead to people who ban the same champs every game being able to add one or two more perma-bans to the list, while it wouldn't do much to benefit the people who try to use the ban phase for its intended purpose.

All this change would do is add like 20% to the ban rate of every currently highly banned champion because people just use bans because "ugh Katarina is cancer". And if you want more bans so you can more easily ban out counters to your strategy... you don't deserve them. You should have to choose between which counters you think are most dangerous rather than being able to ban out everyone that could possibly pose a problem. There's nothing to be gained from more bans right now.

FHMarshy6/18/2015, 6:03:58 PM4 votes

I think 8 really is enough. 6 bans was enough up until around 110 champions came out.

Nahara6/18/2015, 9:14:23 PM4 votes

If memory serves, the reason the bans are staying at six is because they're not really intended to be used to ban out whoever people think is OP or frustrating to play against, but to shut down specific team comps or strategies that might adversely affect your team comp/strategy.

I could be wrong here.

Orangesilk6/18/2015, 11:52:06 PM3 votes

That'd have the funny side effect that you'd need at least 20 champions to get into ranked... that's a good thing.

pE4CbxDPQO6/18/2015, 6:11:24 PM3 votes

Sure sure. Pretty hard to ban: Fizz Hecarim Annie Gragas Sejuani Vi Ryze

With only six bans. And just think- most people are wasting bans on Ekko.

Deep Terror Nami6/18/2015, 10:22:53 PM3 votes

Community: We demand more than 6 bans! Riot: Ok guys, we have heard you and we've come up with a solution... Community: Come on, let's hear it! Riot: From now on, you get 3 bans per team, plus Teemo.

OyddAWqJ5r6/18/2015, 11:13:06 PM3 votes

What OP champs? Currently in Plat I'm constantly seeing Hecarim Leblanc Gragas Sejuani Ekko RekSai

Hecarim - is nothing more than a standard top laner/jungler now with the Homeguard nerf. Still a strong laner but won't decide games with his previous 0 counterplay bot lane ganks.

Leblanc - Galio The answer is simple. I agree LB is pretty broken. But if you play Galio or someone on ur team does go ahead and leave LB open as a trap pick for the enemy team. Works every time.

Gragas - ...I hate this champion now. Kill it with fire. A worthy ban or first pick for your team.

Ekko - Fizz counters him. Plus Ekko isn't as strong as people say. People just don't get how to play against a good one yet.

Sejuani - Let's be real. Sej is OP in organized play. This is solo Q. Even in Plat & Diamond grouping has a 50/50 chance of happening. And Sej definitely isn't strong outside of teamfighting.

RekSai - Pretty strong and high utiltiy. Definitely a strong and well rounded pick but not a must ban by any means. Also is heavily reliant on cooperation from her team since she can't do much alone early on. And once again, we're talking about solo Q...

But you're saying you need 10 bans to deal with all the "OP" champs? There are nowhere near that many. All the permabans you see are simply from lack of knowledge. Most of the time stemming from unfamiliarity with being the team captain/champion banning so they just ban whatever is usually banned.

Sukishoo6/19/2015, 12:59:27 AM3 votes

Oh please. Bans aren't an issue. If you keep wanting more and more it'd just go on and on...forever. Seriously. It'd be like "look guys we're at 300+ champions can we have 100 bans already?"

UPfreely6/20/2015, 8:19:37 AM3 votes

Regardless of the state of champions I really feel like they should implement 1 ban per person. It will let people get rid of a champion they don't want to play against and probably make them more responsive during the game setup for team communication. It has few drawbacks but many advantages, It should be a thing.

IcyPepper6/18/2015, 9:50:47 PM2 votes

I never liked having a captain in the first place.

You always get that guy who mains one role then bans only champions that counters their main while ignoring their teammates' input completely (bonus points if they never respond in chat, and then bitch at the jungler to win their lane for them anyway).

Saianna6/18/2015, 9:11:04 PM2 votes

126th champion teases? Wow.. Where :D?

EDIT: Also i agree wholeheartedly!

Rinky Dinky6/19/2015, 12:00:36 AM2 votes

People misusing the word broken again.

It never stops

ShakySurgeon6/20/2015, 9:28:44 AM1 votes

Yeah I agree with 8 bans, that seems good enough for now.

Murk Off Da Rip6/20/2015, 12:02:09 PM1 votes

The fact is I want to have control over the bans every game. Not just 1/5 games. 10 just makes perfect sense because the champion pool has gotten quite large and that way everyone gets to ban. It makes so much sense I just don't understand how you can disagree with the concept.

Knight SoIaire 6/20/2015, 12:15:42 PM1 votes

i dont realy agree and not becuase i dont think we need banns but because of what banns actualy are

bann in ranked games isnt some aid for the team its a function that has to remove all the fk ups of riot from the game to make it ballanced

thats why i think that banns should be owerall removed so riot would get pushed to start caring for ballance of this game instead of making it fit their fantasy of "lcs big plays because fk you people just pay us money while we try to make it look like we work"

bvcderrttyyhjjjk6/20/2015, 6:36:06 PM1 votes

This guy right here is correct. Riot, please consider this if you are reading. This is becoming much needed these days.

BeatinWarDrumz6/20/2015, 7:08:39 PM1 votes

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Slamurai Jack6/18/2015, 9:34:37 PM1 votes

I want to see less bans, not more. All Solo Q ever uses their bans on are the 6 most perceived OP champions at any given moment, rather than as any sort of tool to implement a strategy. Hell, all LCS seems to use them for is to ban out their opponents best champs, making the game more boring to watch. I think 1 ban per team to take care of the truly pick or ban champions (4.20 WW, Current Ryze) is enough; now people can learn to deal with strong champions instead of permabanning them.

Ëpic6/20/2015, 11:33:35 PM1 votes

The whole point of bans isn't to ban "OP champions." It's to shore up holes in your team comp. IE if your team has nothing to catch up to leblanc style mobility you ban leblanc. If your team is going to rely on a specific champ to do a lot of the heavy lifting you ban some of their top counters. Etc... The system isn't designed for low league "THIS CHAMPS OP BAN THEM" ideology. 6 is fine.

Lamborghini03077/9/2016, 5:43:53 PM1 votes

I agree strongly with the 10 bans.