Just some Gnar Bugs and thoughts
Since Gnar's release i have been playing a lot of that little guy and first i must say you guys did an amazing job on him. By far my favorite champ now. But after playing him for some time I have found a collection of small bugs or very little QOL recommendations.
Bugs
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At the tail end of your morph animation into Mega Gnar, if you use an ability or try to AA the animation won't happen for the ability/AA. You still get the desired effect from the ability/AA but Mega Gnar just sits there completely motionless
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Mega Gnar's boulder will on occasion disappear earlier than I believe is intended. The bolder will fade before the ability is off cooldown but another oddity is how you can go to where the boulder was and get the CDR from picking up the now non-existent boulder
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Mini Gnar seems to have an odd critical auto attack animation, it seems faster than is normal AAs by a significant amount. It is subtle but i find when animation canceling it can really throw off my rhythm, and I can't think of another champ i have this problem with.
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If an auto attack is animation canceled by a morph it can lead to some odd looking auto attacks. I haven't seen this one in a while (may have been fixed) but i have seen Mega Gnar attack at Mini Gnar's range due to the morph time. Now i have no clue who's damage gets applied but at the very least it looks really bizarre
QOL Recommendations
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Gnar's Boomerang can auto path itself into a wall or place where it is impossible to reach. Is there any way it can act more like Draven's axes and check to make sure you can actually grab it?
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The animation for mini Gnar's boomerang at max range can pass through people without applying damage. Unless im mistaken this was something that was fixed on Sivir by shortening the animation's range but keeping the range of the hit box the same.
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Mega Gnar's ult can sometimes be hard to tell if it stuns someone or merely put them right next to the wall when you are in a tense situation. I have accidentally let people go because i thought they were stunned and i saved my Wallup for a second too long. Could there be a more obvious sign for when they connect with the wall?
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Poor Gnar never got a run animation and it seemed like it was going to be the standard for new champs
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NEW - So this one just popped up, when i play Dino Gnar during his laugh or joke his boomerang is sticking out of his left eye socket