So uh... why exactly do Zyra's plants and Azir's soldiers get the 40% slow out of Rylai's?

shppy·8/6/2016, 7:57:07 AM·120 votes·6,459 views

Seriously. Like, Azir's soldiers I could maybe understand, cuz they're sorta not summoned minions (i mean, they pretty much are, but they're not targetable) but really even if they're not 'summoned minions' they're still certainly 'multi-hit' and should therefore be 20% on those grounds. Not to mention just for the sake of balance they shouldn't get the strong slow.

But Zyra's? By no means should they have ever gotten a 40% slow. They're clearly minions, not to mention 'multi-hit', yet for some reason they get to have the single-target slow. Cuz, you know, Zyra isn't already a giant middle finger to melees without getting a 40% permaslow from her plants.

Idk if there's any other minions getting preferential treatment, I haven't bothered to test them all, but I have at least seen that Malzahar's are treated properly and only get the 20% slow. I haven't really noticed feeling excessively-slowed by any other minions in my games (unlike with these two, which prompted me to finally test for myself), so I'm assuming these are the only two.

*Addendum: tested out with Annie/Tibbers too, 20% slow for them (well, her ult gets 40% for 1 second on the initial cast cuz the upfront burst, but it's 20% from Tibbers himself).

Tested out with Heimer too, his turret's regular attacks get 20%, but the beams and everything his ult turret does gets the 40%... kinda questionable as well, but at least it's more conditional for him and not 100% uptime.

Also, since a lot of people seem to misunderstand: Multi-hit =/= multi-target/aoe. Multi-hit means the skill can hit a given target multiple times with a single use, kinda like damage over time, though not necessarily with the same periodic nature.

Whether or not Azir's soldiers are really summoned minions, they ARE pretty undeniably able to get multiple hits out of a single ability use, so yeah, they really ought to get the '20% for 1 second" slow that multi-hit/dot abilities and summoned minions both are supposed to get.

140 Comments

LegacyDAP8/6/2016, 10:08:44 AM58 votes

Cuz, you know, Zyra isn't already a giant middle finger to melees without getting a 40% permaslow from her plants.

Correction. Zyra is a giant middle finger to everybody.

Dengeden8/6/2016, 12:02:26 PM16 votes

How are Zyra plants multi-hit?

Do Heimer turrets get a 20% slow too? If you don't we can consider it fair that mobile summoned minions get 20% and stationary ones get 40%.

Astôlfo8/6/2016, 3:23:32 PM6 votes

Azir's soldiers are basically just his extended auto-attacks that can penetrate through multiple units instead. Hence, multiple units = AoE -> 40% slow. They also can't attack by themselves.

Zyra's plants along with every other champion summoned unit can all attack by themselves, and are thus considered to be "independent", hence, a pet. Hence, a weakened slow. Except Zyra's doesn't follow that rule for whatever reason. Meh, Riot logic.

Hello I am Bird8/6/2016, 2:17:25 PM3 votes

Azir's soliders are AOE because of the pierce

GaleWinUnleashed8/6/2016, 5:29:39 PM2 votes

Multi-hit is like Morgana's Tormented Soil; it just means damage-over-time but tied to a location.

They should still fall under the category of summoned minions, though.

DeathBot6668/6/2016, 2:03:12 PM2 votes

I think there classified as AoE spells since you have to be in a certain range to be hit.

Personally I feel like they need that 40% slow since unlike Yorick or Malzahar the plants and soldiers can't run down people on their own and keep a long term slow on them, which is why those spells got 20% slows in the first place.

AwesomeChad8/6/2016, 10:23:09 AM2 votes

and people say zyra doesnt need a nerf...... please, if you see that zyra supports can build full ap this season + the fact she can spawn so many plants now, you'd get how insanely annoying she is to deal with. Riot should nerf the frequency that the plants attack or at least nerf the damage that each plant deals per attack.

Elewd8/7/2016, 12:14:14 AM2 votes

Zyras plants count as the AOE slow, not the single target 40% one. they've aways been like that.

Pls dont do this8/7/2016, 2:17:44 AM1 votes

Wtf even is this post. Azir's soldiers are a spell, and are his main ability. They are barely AoE. According to your logic, Runaans is also "AoE" because it hits more than one enemy.

Oleandervine8/6/2016, 2:21:20 PM1 votes

Azir, I don't know why. Like Heimerdinger, his W only conjures the minion, and doesn't do anything else, so it should follow the same rules for Heimerdinger's Q.

Zyra, conversely, falls under a different set of rules. Her Q and W are both actual spells, with the plants being bound specifically to landing those spells on pods. I think they treat spell effects differently is because of this tie to being actual offensive spells.