i think they need to nerf crit by making it more expensive, and they should nerf the ad items as well. the adcs are obviously op right now, just like the juggernauts were, and I don't understand why Riot has to make something op before they try to make it balanced. towers seriously need to be buffed a lot. i heard something stupid like "you're supposed to protect your towers, not the other way around" from Riot. towers should be able to defend themselves just a little bit and are supposed to be a safe haven when not being sieged by 4 people. in order to reduce snowballing, they should lower the gold earned from kills, and grant passive exp. this would let people stay relevant in the game when being stomped without being too strong. comebacks are interesting, and they should be supported (i.e. remove Mejai's Soulstealer just like Sword of the Occult was removed, passive exp, less gold from kills, etc). maybe in compensation, early death timers could be increased and the death timer growth decreased? so early deaths stay significant to shut someone down, but don't let people snowball too easily from kill gold and exp