A totally non Gangplank biased suggestion for the upcoming crit changes
I know that changing IE back to 250% crit damage isn't a good idea because then ADCs would go back to dealing BPS again.
So how about we make it so ranged people get 225% and melee users get 250% crit damage?
This way Gangplank melee users that were balanced with the 250% aren't getting their damaged gimped just because ADCs were overperforming with it.
######gimme muh two-fiddy crit berruls bacc!
:)