The importance of stalling

Levi8an·1/22/2017, 4:22:38 AM·10 votes·1,001 views

Hello everyone!

I just got to level 8 so I can finally start posting on the boards, .. well, .. with this account. Tbh, I have another account at a higher level, but I decided to start over because I need to develop my skills in PVP.

I just wanted to share my theory about why I think lower level games do so poorly, and I'm wondering if anyone else agrees.

I believe the problem is that people don't understand how to stall a game.

Just in case anyone doesn't know what stalling means, basically all you are doing is farming and preventing the enemy from taking objectives. ... Kinda obvious, right? But the difference is, you aren't trying to take them either, just preventing them from being taken.

Of course if you can take the objective without a fight, do it, but if contested back off.

The reason you want to do this is because YOU CAN'T FIGHT.

You are behind, .. so it reasons to understand that the enemy team, or at least a few of the enemy team are fed, meaning they are ahead in kills, gold, and/or levels.

So why would you want to stall?

It seems to me that a very common belief is that if the enemy gets ahead, the game is over. IT'S NOT.

You see, the highest level your enemy can reach is 18, and the most items your enemy can have is 6, so there is a limit to how far ahead they can get. When they reach that limit, the longer the game continues, the less that advantage means anything.

Eventually, you will even out again and you can still win.

12 Comments

Troll for Trump1/22/2017, 8:59:06 AM3 votes

Riot doesn't want stalling.

It's a good strategy, but Riot constantly makes it a worse and worse idea. They have encouraged snowballing and powercreep (there are essays on this). Season 2 was probably the stalling meta. Nowadays, even if you freeze all lanes at the 2nd turret, the enemy can still snowball. The games have been pushed to becoming faster and faster, and a lot of stalling type champs can't keep up with the dominance of early game champs.

MagicFlyingLlama1/22/2017, 4:37:37 AM2 votes

People also spectacularly fail at this in lv30 silver and gold games.

Attempt to explain why you should defend and the resident riven trash runs down lane and feeds after declared that "pushing wins games".

In almost all situations a defending team has an advantage in fights, in vision, options for retreat and ease of reinforcing allies at different positions, due to being spread out less. They also tend to get better farm in a lot of cases.

Moetaro1/22/2017, 2:27:29 PM1 votes

Towers throw paperbullets, gl trying to stall a game. If they have half a brain, they just dive and finish the game off, period.

Plus, if they decide not to dive directly, the limit is not lvl 18 and 6 items. The limit is lvl 18, 6 items, 3 dragons, baron and the ancient. And the other team will have all of this if you decide not to contest anything. GL trying to stop that.

Contrary to what you state in your post, in the current state of the game, once one team is ahead, the game is pretty much over unless total fuck up. And I mean TOTAL.

InTheory1/22/2017, 5:07:09 PM1 votes

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