Currently, Caitlyn is under performing in her desired goal as a marksman

NapaIm·1/7/2016, 6:58:07 PM·22 votes·8,734 views

@ Any Red

Hello all, just to shed some light on where stand, I've been maining Caitlyn since season 3. Picked her up at about level 17, and have loved her gameplay. The marksman rework did wonders for her, making her actually a lot more skillfull to play, especially when managing your traps and keeping the zones controlled. However, the rework did something that Riot didn't intend. Caitlyn's power was shifted from early to way late game. Riot acknowledged this and nerfed her late game slightly and buffed her early, but it didn't do much. The real reason she is weak in the early is in part the masteries.

Headshot was her early game pressure passive. Because of its 150% damage, enemies would lose cs because she was holding it. People were afraid to farm. However, with these changes, it scales with crit chance. It eventually outscales its former self, once you grab 2 crit items but until then Caitlyn's headshot just doesn't hurt. Furthermore, in league of Thunderlords, Caitlyn had a harder time because she isn't about burst damage. Sure it works alright with her animation cancel combo of E Q headshot, but thats only relevant when enemies engage on you, because its a defensive play. Caitlyn has much better synergy with Warlords because she wants to go into the late game now.

Honestly, Caitlyn is a bit underwhelming right now. Her late game is amazing with 5 traps and headshot hurting, but at the cost of her early. While this isn't necessarily a bad thing, if you want Caitlyn to be a strong early siege champ, I would recommend toning down the crit scaling, and making headshot a base of 150% bonus damage. Thank you for reading ^^

Edit: I was wrong about Headshot, the wording was just changed.

64 Comments

Dominick Destine1/7/2016, 7:17:05 PM8 votes

I am not an ADC player, ADC is easily my worst role.

That being said, I play support very often and I have seen Caitlyn do very well in Diamond bracket. Her early game is still very oppressive and her late game is better than it used to be. She needs no buffs.... her biggest "problem" is that she can't abuse Thunderlord's Decree as effectively as others (COUGH Miss Fortune COUGH)

RiotRiot Ranger XIV1/9/2016, 12:36:42 AM5 votes

Hey Napalm,

I'm a HUGE Caitlyn player also. She was the first champion I ever really took seriously and wanted to 'main'. I'm also one of the people that worked on the Champion Update team helping mold Caitlyn into what she is right now.

With that being said, I do feel that Caitlyn changed a bit of her early game power to her late game power. I max Q first then go to E. I do love the traps but I find more reliable damage with the other two. I also get Warlord's in the mastery tree because I feel that I am banking for that late game fight more than just doing the early game trade. This changes who I want to support for me.

Another thing I'm finding hard is that Caitlyn has a hard time securing kills in a team fight. She tends to hope that an auto kills them and doesn't really have the ability to take them.

I was hoping you'd be able to tell me what masteries, runes and ability order you are going. I'd like to talk about this more, see how you feel more compared to certain match-ups. I think she should lose early to MF and Lucian. They have early game steroids and ultimates that can be used effectively mid trade compared to Caitlyn where you are charging something.

Excited to hear back from you :)

Ranger XIV

Simple Moon1/8/2016, 1:17:29 AM4 votes

I think she is far better off then she was. Get someone in a trap? Headshot. Hit someone with a net? Headshot. Hop in a bush and kill a minion? Headshot. It requires no aiming to land, just point and click. Has insane range. And you can literally litter the battlefield with traps and the enemy has to hit them at some point. Her ult has always had problems in which it can be blocked but that is who she is. Build a runnans that now has crit and with her range you are an unstoppable auto attacking maniac from a safe range. (Longest range to be specific)

Death by Glamour1/7/2016, 7:07:34 PM3 votes

Other than being a relatively save pick what else does she actually have goimg for her early game?

If you want a lane bully you may aswell pick mf lucian or draven

A Latte Deaths1/8/2016, 7:33:48 AM2 votes

Honestly all I want for Cait is the AP scaling/base damage on her traps. I never even played AP Caitlyn, but after seeing the AP Caitlyn videos on YouTube I'd love to try it.

PDE5 Inhibitors1/9/2016, 8:20:02 PM2 votes

The Q change really hurt her in my opinion. Her harass is very low if they just stand behind minions. She doesn't seem like an early game bully anymore....and that was what she had going for her lol.

Gigahappytown1/9/2016, 1:36:03 AM2 votes

caitlyns current design makes it so that if shes is dealing lots of damage shes unfun to play against

if shes not dealing lots of damage shes worthless as a adc.

Illâoi Evê Siôn1/8/2016, 1:19:39 AM2 votes

I played against her as Graves ... didn't go well.

Teridax681/8/2016, 12:24:48 AM1 votes

Since her pre-rework state, Cait received 5.64 extra starting base AD and one less stack required to proc Headshot early on, with the passive itself still dealing a minimum of 50% AD bonus damage to champions (it never dealt 150% bonus damage to champions, only minions) and now being able to harass enemies from the other side of the lane. On top of that, Piltover Peacemaker deals more damage, and while there's a steeper initial falloff, it deals more damage than before when sniping through the enemy minion wave on average. If anything, I'd say her early game was significantly buffed while her late-game has become even worse, since even with the crit scaling on her passive she ends up with much less raw AD (the stat she scales the best with) than before due to the itemization changes, as well as less attack speed. If Cait needs a buff, I'd prefer to remove her 10% reduced attack speed scaling, but in any case I don't think her early game specifically needs improvement.

alfavhunter1/9/2016, 1:42:34 AM1 votes

How to fix her

Make headshot also grant her a bonus 125 range for that AA

Now she can bully with it again due to having the massive AA range of 775, combined this with the range bonus item and she can get an AA from very far away, returning her ability to bully by range on the headshots

LankPants1/9/2016, 2:10:05 AM1 votes

For me the problem with Caitlyn is that she competes directly with Tristana.

She's a tower sieging long range auto based champion with strong self peel. She competes in directly the same niche, so one of them is just going to be better, right now it's Tristana.

Javazon1/9/2016, 6:16:37 AM1 votes

I'm not really feeling caitlyn these days either. Mostly goes hand in hand with feeling like not having any traps until super lategame. Also because every other adc feels like they do more damage.

Nekusen1/9/2016, 8:12:37 PM1 votes

the crit chance thing makes it so headshot gets 50% reduced crit change or if, for example, she has 80% crit chance headshot will deal extra 40 damage ?

Nekusen1/9/2016, 8:18:23 PM1 votes

about the change, how about making her W cost no mana? that would slightly help her in lane while not being relevant in her lategame.

Solidair31/9/2016, 11:47:35 PM1 votes

I'm a huge fan of her new power curve. I prefer late game to early game dominance.

As for a zoner, I feel like she's doing that pretty well? I can seem to lay five traps down at one time around baron/dragon and I'm usually able to keep the enemy team out. I dunno.

I wonder if she does need a bit of work though. Hmmm

Cosnirak1/10/2016, 7:59:08 AM1 votes

What if her trap got a little wider as it flew further from her? It's really hard to hit on enemy ranged champions with a dash at times and that makes it a lot harder for her in lane. They close the gap and out trade her and her only recourse is a perfectly aimed E. But it's pretty easy to miss near max range.

I'm also a fan of improvements to her traps. But buffing her autos or Q at all could easily make her overpowered or just overbearing against her already good matchups without helping her bad ones. And as much as I love playing Caitlyn I've also been on the receiving end of her constant max range harass in lane and don't want to see that get out of hand. I also wouldn't mind some kind of interesting buff to her R as it allows for a lot of counterplay so it isn't likely to be oppressive.

Seenan1/8/2016, 4:47:21 AM1 votes

Really, the increase in her Q cast time in exchange for more damage is my quarrel with new Caitlyn. The damage is great, but lawdy why would I ever use it in a duel when I can crit for 1k+s on 1-3 normal hits in that time instead?

They could affix her ult with an aoe or even penetration component...or both? So it's a risk to just walk infront of her ult to save a low hp bud.

Sure she has a ton of damage on Q/R but when can you use it in fights? Only from a range and probably only when they're not behind creeps for most damage efficiency. Her ult is a finisher or an initiator (but why would you initiate with it imo) that 50% of the time doesn't even work cause conveniently the ADC flashed infront to protect the 1-13-3 Sona, and lifestealed the resulting damage all up...or, you know, someone walked infront of it.

And yes, her base AS is atrocious.

In lane her headshot has always been meh to me until I get an IE or just a BFS. It's a small burst sure, but most people at bot have a means to heal it up or defend against it well (armorwise).

And yes, she can't abuse Thunderlord's as easily/well as other adcs.

JnFnRu1/8/2016, 9:03:37 AM1 votes

I love playing her because I like her skill set and voiceover etc.

The problem with her is that if you pick her into the lanes she is meant to counter (weak early game/short range adc Vayne Lucian MissFortune Tristana , they have an easy time engaging on you and you have no chance to retaliate unless you stand in a bush.

Now with everyone else rushing item 3094 they also have a range advantage over caitlyn who doesn't rush this item. Riot needs to either rework the item to only ever grant like 30 extra range (instead of the ridiculous 150 which puts even Sivir over caitlyn) or change some of caityln skills, for example they could make her e root someone briefly as well as slow them so she can escape with it if she has to. Or reset half the CD if it hits a Champ.

Chaos Fox1/8/2016, 8:49:51 PM1 votes

i feel like she is just weak in the meta because of how ridiculously popular champions like zed, rengar and fizz are whose one and only job is to murder you as hard as possible. When more immoble and tanky metas are in place then cait thrives with her range and kiting