Tryndamere Theory Crafting (Game not lore)
This thread is just a bunch of builds and stuff taht could work about
. Note that all of this is theoretical and not tested, and it's just sorta... asking some questions.
So I'll start off with the masteries.
So straight off I see 4 viable keystones on trynd-
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Warlord's bloodlust
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Fervor of battle
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Stormraider's surge
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Grasp of the undying
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It's obvious. Great lifesteal and combined with
it gives crap lodes of lifesteal. -
FOB- great with attack speed for more dmg I guess. The thing is the bonus dmg can't crit.
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Great for chasing, since more than often your W's slow will not be enough.
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Good for a Titanic Hydra build I'll mention later.
So for the builds, I won't bother listing normal trynd builds since it's not what I'd like to discuss. I hope someone can test these builds and tell me how good it worked, since I really want to see if these builds could be legit.
- Lifestealdamere
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This build is pretty straightforward, go full lifesteal, great for 1v1s and pushing turrets. Take bloodlust. You can also go for fev to abuse the lifesteal even harder x)
- CDR Trynd
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This build is meant to chase targets with stormraider's surge, nothing really special. It focuses on spinning and W every 5 seconds and a 30 seconds ult cooldown lol. Just follow them and crit em' to death :)
- Titanic Hydra 'bruiser' trynd?
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(Full attack speed runes are essential here!) Take grasp of the undying as you slam enemies down with AOE dmg, Aoe armor destructions, sit on 3600 Hp and never let people run away from you! This build is trying to make tryndamere an AOE massive damage dealer while being able to soak up some damage (Yes there is no armor or Mgc resist in this build but with your Q and ult it won't be needed) It will make your teamfighting much stronger and you'll be pretty hard to kill with grasp of the undying, dealing massive % health dmg!
So that's it, and I hope someone will try out these builds and comment how well they worked out! thanks :)