Tower Buff Ideas
Riot has stated that their towers are pretty pathetic and that tower diving is way to easy to do. I decided to take some time to think about a few different ways to buff towers to where they are the dangerous structures they are suppose to be, here is what I came up with :
Outer and Inner Towers : +5% increased damage per shot vs champions, % scaling (based on game time) armor shred per shot (for 5 seconds, duration refreshing each shot) , and +0.5% damage per shot based on champion missing % health (1% MHP giving +0.5% extra damage, 10% MHP gives +5% extra damage as examples).
Inhibitor and Nexus towers: Ramping true damage, 0.25% Max Target Health per tic vs champions bonus true damage, and tower gains +50% - 100% armor and MR based on turret missing health (starting at 25% missing, capping at 25% remaining).