Stormrazor has way too good of stats for its passive.

iPooUnicorns·11/14/2018, 4:11:00 PM·5 votes·1,896 views

Compared to its counterpart, Blade of the Ruined King, Stormrazor has considerably better base stats.

item 3153 3200 Gold 40 AD 25% Attack Speed 12% Lifesteal 89% Gold Efficient without the passive.

item 3095 2800 Gold 60 AD 35% Attack Speed 106% Gold Efficient without the passive.

While Blade of the Ruined king has more stats to offer, the values are modest in comparison, which is much healthier design. AD and attack speed on one item is a dangerous combination due to how well these stats synergize, and Stormrazor offers high values for both of these. It gives more AD than Lethality items, and the same attack speed of Static Shiv. This makes Stormrazor a low-cost, efficient stat stick, with an incredibly powerful passive and to put simply, is bad design.


Stat Sticks should follow the these general rules: Provides either high value, but narrow focused values or a wide range of low value stats. Slot / gold efficiency is indirectly proportional to active / passive effects. High value stats come with high price tags.

Good examples of this are:

item 3078 Offers a wide variety of low value stats, and a powerful active, but has the highest item price in the game.

item 3072 Offers incredibly high value stats, but are narrow focused, and the passive is on the weaker side and comes with a high price tag.

item 3031 Offers great stats and better scaling, but cannot function on its own, and comes with a high price tag.

item 3027 The OG Stat Stick, offers incredibly good stats for the price, but those stats aren't granted upon item completion and take 10 minutes to come into play. Additionally its passive offers little use outside of laning phase.


Stormrazor needs to follow these rules, and the most obvious solution is to nerf its attack speed. There's no reason for it to offer such high attack speed (it virtually triples the attack speed of the sole attack speed item in its recipe) as it should focus more on damage, considering what items it is generally paired with.

item 3095 Attack Speed: 35% -> 20%

This brings it in line with other items, and stops it from outshining Blade of the Ruined king as a rush item for marksmen.

22 Comments

Dr Dog11/14/2018, 4:21:27 PM3 votes

botrk is a mainly situational item in most cases unless your an adc that cant rush stormrazor, you also completely glossed over the fact botrk has a good active and 12% hp dmg on it, if botrk was cheaper it WOULD be the usual rush item stormrazors main selling point is the speed buff you get from it and the good poke from its passive and really the stats, the aa speed isnt at all a problem especially when most ads are guttered because of this item being required to work well with you to be meta

saltran11/14/2018, 4:13:59 PM2 votes

If you do nerf StormR you need to buff back all the crit adcs that are only viable for It.

Sett a trap11/14/2018, 7:28:47 PM1 votes

The problem is they gutted crit ADCs. And I don’t like how you’re forced to make and rush it. But that’s riot balancing.

ModJikker11/15/2018, 12:58:54 AM1 votes

Hey guys, let's keep it all civil in here and remember to observe the Golden Rule. People's ranks and roles don't need to factor into this, just the facts. Let's also leave any insults or inflammatory comments out of it.

Thanks!

[poppy-wink]

Lovelle11/26/2018, 9:59:17 PM1 votes

I still think Botrk is the superior rush item, especially for Twisted Treeline.

Rushing Stormrazor as a marksman won't help you kill this bullshit Darius GarenAatrox Sion Poppy and you have to be ready to fight them from the get go. Botrk makes build-pathing against them much easier to handle since one of them will most likely be snowballing (since you picked a marksman that isn't Graves). This is only changes if you're running a scumbag duo and/or doing the funnel strat.

I can't imagine it's that different for the rift since games have gotten pretty binary there as well.

OmegaNITRO12/6/2018, 9:09:37 PM1 votes

Yeah, but Stormrazor has a passive with negative synergy, no active, and was not accomplishing it's intended purpose at 3200 gold, compared to 8% target's current health as on-hit physical damage and an active that leeches MS and deals damage.

It outshines BORK in ONLY it's intended purpose, and not even that in the case of some of the most meta marksmen. Lucian Ezreal.

Stormrazor may not be the most satisfying item, but in terms of balance it's fine where it's at, and just straight up nerfing it would just be kneecapping the champs that already need it to not be hopelessly outpaced all game, for no reason other than satisfying your sense of what makes a "well designed" item.

Pass.