Adding CC when reworking a champion is became a default for Riot

LEAFERA·8/17/2018, 5:29:02 PM·22 votes·9,822 views

Don't get me wrong, I think they did an amazing job on reworks! But at some point you have to ask, How much is too much?

** Adding Crowd Control to a champion:**

  1. Is it useful?_ yes_
  2. Does it make the champion more viable?_ absolutely_
  3. Is it fun to play against? Definitely not
  4. Is it healthy for the game? It depends on how much there is in the game

Here is a list of champions that recently received an addition Crowd Control to their kit: nunu, Aatrox, Irelia, Swain, Evelynn, Urgot, Maokai, Zac, Galio, volibear, Warwick, and sejuani(for single target)

If you didn't noticed, this is all the champion that got a rework in the last year, with The exception of akali. edit: even fu**ing akali have a stun now! now think about it, 12 13 champions now have more CC... so much fun!

If each team had to chosen just one hard CC champion It was not noticeable at all, but at this point almost every champion have some hard CC **(ONLY 35 34 champions dont have hard CC) ** there is only so much things we can take into account when we team fight. and as of right now, team fights are Just a HUGE mess.

Thank you for reading, Someone that loves the game [slayer-jinx-catface]

edit: ty for NepgearDesu For making a list of the CC

  • Warwick obtained his E, which fears enemies away.

  • Volibear's E now shortly knockup.

  • Galio obtained both a knock-up on his ultimate (since taunt is his W now) and a knock-up on his E.

  • Irelia's stun can now hit multiple targets at range, plus she has her ultimate's disarmament.

  • Maokai, his ultimate's root.

  • Zac can knockup more with his ultimate, and now has a displacement and a stun on his Q.

  • Swain obtained his passive that pulls immobilised enemies towards him.

  • Sejuani exchanged her multi-target slowing E to a low cooldown single-target stun.

  • Nunu gained a root on his snowballs, and a knock-up on his biggest snowball, while retaining his slows.

  • Urgot earned his E's stun and displacement.

24 Comments

OtterlyLost8/17/2018, 7:07:05 PM19 votes

Some of those you mentioned unfairly because some of them always had CC. WW, Voli, Galio, irelia, maokai, zac, Swain, and Sejuani all had CC previously. It's ridiculous to think they wouldn't after their rework. Many of then even got CC that had more counterplay, like Galio Taunt and Irelia stun. The ones that actually got CC added to their kits arguably needed it. Nunu needed something beyond just being a. Counter jungling piece of shit. Now he has CC. Eve, likewise, got a very situational CC option because, honestly, the short coming of old Eve was that your ganks consisted of stealthing in and preying that your team could burst them before they flashed or got away.

This post is literally about a bunch of champions who already had CC retaining their CC after their rework, which makes sense.

l MrD l8/17/2018, 5:53:59 PM8 votes

ermm akali has a stun now XD first ult cast but the stun doesnt last long

THE RlVER KlNG8/17/2018, 7:17:18 PM6 votes

lol akali's dash stuns now

AbiwonKenabi8/17/2018, 7:57:49 PM3 votes

Let's be fair, Nunu desperately needed it, and probably should have had hard CC in the first place. He's supposed to be a utility/support-focused tank, but instead he had a slow and a big AOE slow. Good bye carries if you are trying to stop Yi or something.

Oleandervine8/17/2018, 8:07:47 PM3 votes

{quoted}

Here is a list of champions that recently received an addition Crowd Control to their kit: nunu, Aatrox, Irelia, Swain, Evelynn, Urgot,** Maokai, Zac, Galio,** volibear, Warwick, and sejuani(for single target)

First of all, why is Volibear on your list? He's not been touched in ages. Second of all, I've highlighted all of the TANKS on your list, one of their core jobs being that they control the flow of the battle via crowd control. Those tanks didn't have hard CC in their old kits, and if they did (like Galio) it was temperamental and not consistent. They frankly failed at being tanks since they didn't have hard CC in their kits, which their updated achieved for them.

Regarding Aatrox, Irelia, Swain, and Urgot, they are all juggernauts/divers (I get Swain isn't officially, but his play style is very similar), and most have some kind of CC in their kits to give them some way of sticking to targets. They don't have a lot, and a lot of the time it's not too reliable, but look at characters like Darius and Diana and you'll see how they're similar.

Evelynn is an assassin, and her hard CC is not only thematic, but it's necessary because her burst patterns aren't as upfront as other assassins. She needs some way to keep targets close so she can seal the deal.

I don't know why you have Warwick listed here. He's always had hard CC in his kit, so him getting a fear that's more consistent isn't such a big deal.

Adding CC isn't horrible, and some champions do need some. It's champions who already have a shit ton of tools, like Yasuo, Azir, etc, getting CC that becomes an issue.

Glxg8/17/2018, 9:32:18 PM2 votes

I think all champions should have some form of cc.

mack91128/17/2018, 9:43:31 PM2 votes

Cc ads more forms of counterplay which is healthy for the game.

Naalith8/18/2018, 2:20:01 AM2 votes

I'm not convinced it's a bad thing, especially in Nunu's case. I think Nunu will be far more viable and I'm actually worried he'll be absolutely disgusting because people used to play him ONLY for consume and blood boil, both of which return with new, far more useful spells. However, as a tank vanguard he kinda needed hard cc and the thought of a full tank with no hard cc is kinda interesting but will only be viable if their other abilities (consume) are absolutely batshit OP.

Broadly, I think a lot of cases of adding cc to a kit can be great. I don't think it's a requirement, but it's definitely a lever to be pulled for viability. Akali's microstun for example is not an incredible part of her kit, could probably be taken off and it wouldn't be noticeable in most matchups, it's not core. Swain always rooted kids then threw a screaming bird and torment on them so initiating with a smaller, more skill based E then getting rewarded with a way to all in isn't that far off the original identity and is way interesting and unique to him.

There are a few upcoming reworks I wouldn't want hard cc added to though. Ezreal as an example, not in his core and even a slow is kinda questionable to me considering he buys iceborn gauntlet anyways. I don't think he should have any CC added and if he does, it should be a small slow just to help him hit Q and nothing crazy. I wouldn't be surprised if Kayle doesn't have any hard cc either, although as a skirmisher/fighter/support/hyper carry anything can honestly go.

OverpoweredSoap8/18/2018, 1:31:10 AM1 votes

To be fair, if a champion doesn't have CC in their kit before they were reworked they probably needed it.

CC is important because it gives you some use if you're behind, otherwise once you get behind on champions without CC they tend to cease to exist.

I'm not saying every champion needs Nunu rework levels of CC when they get updated, but champions who have piss poor CC or none at all in their kits tend to be more difficult to balance because they have to make up for it by being either extremely mobile or extremely bursty (or both depending on certain circumstances etc: Katarina )

Craktite8/18/2018, 4:31:57 PM1 votes

Swain lost his AOE 2 sec root and his big slow (Qspell).

Mama Soraka8/18/2018, 3:48:55 AM1 votes

You're not thinking far enough back with your assessment of Eve's CC. Her original form had about a minute of true stealth on her W and when she attacked an enemy afterward it stunned them for a good bit. Then they changed that to a sizable slow because being stunned out of nowhere and exploded was not fun.

Then we get to the rework where she had a slow on her ult and the passive stealth. Her next big changes were mostly to tune her numbers and I think this is the iteration you're referring to, since its is the most recent "Old" Eve from before her current rework.

Finally we arrive at a very conditional and telegraphed charm that just screams "Hey back up, Evelynn is nearby" ever since the target range was significantly reduced.

I hope you can see how it isn't fair to put Eve on that list as she has historically had both hard and soft CC in her kit as attempts to solidify her thematic and play style.

[sg-ezreal]

chipndip18/17/2018, 8:26:02 PM1 votes

So people want more shit designs like Illaoi? That's what you're saying?

Ahris8/18/2018, 4:46:02 AM1 votes

CC is just a VERY easy way to make a champ, who even if they lose lane, can end up being useful.

This is to make a champ have a higher overall winrate since even if they lose lane they can still come back, and when ahead, they can make the cc still avoidable so that their damage wont be in the extreme levels.