Can Nullifying Orb be changed to a shield tuned to block CHAMPION DAMAGE? Or just replace it

DongsAndShrooms·6/26/2018, 6:59:49 PM·45 votes·13,897 views

Seriously why the AD bias here?

Why has this Rune even existed for as long as it has? It's an unfair literally braindead skilless Invisible Power rune that you can do nothing to play around, it's just there and you can do nothing about it except try all that harder to pump out damage to punch through it when you're trying to kill someone as an AP.

It's pretty much exactly like the Banner of Command crap which ended up getting it removed entirely, Banner was an unhealthy cancer effect that completely removed agency of Magic Damage champs and when it finally got changed to a neutral effect Riot couldn't do anything with it except remove it because it was "Either too powerful or useless."

So can you people please just remove and replace this toxic Rune with something that actually requires a single braincell? Hell replace it with some kind of HP restore you can only get by interacting with enemies so Sorcery finally has a health sustain option unlike every other page in the Runes. Keep it in the same exact row as Manaflow too so you have to choose between keeping your HP or your Mana up, that way nobody can complain because Mage's will either be super fucking easy to poke out of lane cause they have no good sustain options unless they take Ravenous-Hunter or they'll run dry on Mana if they actually try to do anything aside from clearing minion waves.

39 Comments

Nyarlathοtep6/26/2018, 8:25:29 PM9 votes

Dont bother man. No one listens. You will just get downvoted for stating the truth.

xxxMadLionxxx6/26/2018, 11:25:56 PM5 votes

They should replace it with another movespeed rune...lol

wildfox996/27/2018, 3:08:25 AM4 votes

make it work like Camille's shield,either AP or AD shield

SwiftKitten886/26/2018, 8:36:40 PM3 votes

riot seems to think the only way to deal with "damage" is to give u a big shield for no valid reason.

what makes this rune so pathetic is it is in the sorcery tree, so the AD mids who WOULD use it proably arn't runnin gsorcery, while the AP casters not only dont want it, even if they did couldnt really take it for the absolute necessity that is manaflow, escpaully after they removed ultimate hat for the shit thing which most mages cant even use becuase the VAST majority of the makes have ultimate that ACTIVELY ROOT THEM.

where as other champs would like like a speed boost, (like Nidalee ) cant even effectively even use it becuase, you swap forms so often, that it would never be up when u wanted it to.

Bigrig1076/26/2018, 7:37:08 PM3 votes

Wait, people actually take this rune? And you think it’s overpowered?

It’s a fill in for champs like Vlad when they want Phase Rush but don’t have mana, at best.

PaffWasTaken6/27/2018, 3:02:12 AM2 votes

First of all...

Why the hell is this in sorcery tree? The runes in this tree are already the biggest jokes in this game when compaired to the other trees, and here we are, in the mage tree, giving a rune to counter mage damage... "Empowered abilities and resource manipulation.", my ass

RookPusher6/26/2018, 7:18:55 PM2 votes

Uh? So you opt in when your laner is AP. There is a whole AD resistant tree. Not sure why you think it's bias. As a reminder, AP is pretty consistently the minority form of damage.

BIFF6/26/2018, 8:51:45 PM2 votes

Does nullifying orb and maw stack? I think because they both trigger at 30% you only get one bubble. The greater of the two. Would be interesting to see can someone confirm?

ChaddyFantome6/26/2018, 9:18:20 PM2 votes

For Null orb to be AD bias, only AD champs would be allowed to use it.

EkyonKun6/26/2018, 9:34:20 PM2 votes

I don't understand why it's even in Sorcery. I mean wouldn't it make a LOT of sense to swap it out with Revitalize?

Revitalize empowers healing and shielding spell casts Nullifying Orb gives a defensive option against burst.

Remove the AP/AD scaling on it, replace it with...idk, armor and MR? Suddenly it makes a lot more sense. To me, anyway.

Hibeki6/27/2018, 1:43:06 AM2 votes

Bc melee has greater risk to it.

It doesn't block all that much damage until late, which at that point is only about 150.

So its like an extra 40 health in laning, which isnt much especially if you go Second Wind Bone Plating...Hell you could choose Chrysalis and its probably better.

Nullifying orb isnt a problem. I have never once went against an assassin as a caster and thought "Wow nullifying orb really turned the fight there". It almost always appears and evaporates instantly.

SooFr0sty6/26/2018, 10:02:43 PM1 votes

Someone's explained this before but if it were an ad shield you really wouldn't see it.

It would have to be a gigantic shield to actually block anything or it would be deleted before you noticed it.

Rıots Bad Client6/27/2018, 3:39:15 AM1 votes

Because Adc's would abuse it in every lane.

PokladnicaZla6/27/2018, 6:56:33 AM1 votes

I don't have an issue with it blocking only magic damage,but I do have a problem with it scaling of AD. It's in tge Sorcery tree, why the AD scaling?

The Yetii Rider6/27/2018, 7:29:22 AM1 votes

Yes. Health sustain that is available to manaless mages at no cost while mana mages feel like they cannot take it because they need to use options that restore mana instead. That won't have any sort of polarizing effect on Vladimir/Mordekaiser/Kennen matchups at all.

item 3145

MadViking6/27/2018, 1:14:39 PM1 votes

I pretty much never take this rune and I play a lot of tanks. It's nice sometimes but I feel like there are better choices in the sorcery tree.

Acheron166/27/2018, 4:03:37 PM1 votes

It's not AD bias, its so the rune isn't a must-pick all the time. Think about it, a rune that gives you a shield when you're at low HP that blocks ANY DAMAGE? Why WOULDN'T you pick that?

The rune was designed that way because magic damage is by definition bursty (unless stated otherwise), whilst physical damage is by definition DPS based (unless stated otherwise).

Just because AD assassins break the mold, doesN't mean you bave to break a rune to compensate (which would buff ALL champions in theory) but instead need to nerf the problematic champions (AD assassins).

Why do claim this rune requires "half a braincell" when the vast majority of runes give passive stats? How about you stop the blind hate and THINK about what you suggest?

kjm996/27/2018, 10:32:18 PM1 votes

The entire sorcery tree needs to be reworked honestly. Anything past the first set of runes is just a stat bonus with nothing else tied to it, and in the first set your champion or opponent is what decides what rune you take, there's nearly no choice in any of the sorcery runes.

Pyrath1/22/2019, 12:20:16 PM1 votes

Has anyone noticed that most champs have way better armor than magic resistance? Like... All of them? Even the most thematically durable champions like Braum are much weaker to magic damage compared to how well they tank physical damage.