Ohmwrecker is still useless?

Yuumi or Lose·5/13/2016, 8:13:11 PM·55 votes·6,242 views

Even with towers actually being scary, no one buys this item. Is the active not worth it? Too expensive? The stats on it looks really good. Why is it that no one purchases it? It's sitting next to Wits End on the shelf.

Edit: Ok maybe towers aren't that scary, but they have gotten better. Switching tower aggro is dangerous early and mid-ish. Point is, Ohmwrecker is not bought by many.

99 Comments

ShadowParker5/13/2016, 9:58:00 PM22 votes

Still holding onto my rework idea where Ohm Wrecker can buff allied towers. My post got so much support, but yet, they've done nothing. :(

TNHA Baritone5/13/2016, 8:34:00 PM14 votes

Turrets are strong?

The Deckowner5/13/2016, 10:21:42 PM10 votes

Invest 2k gold to avoid 1 towershot worth of dmg, 100% not worth

EcchiOtakuTM5/13/2016, 9:23:31 PM6 votes

ohmwrecker needs a rework. And turrets aren't strong they're just unnerfed.

Asyde5/14/2016, 12:07:34 AM5 votes

Ohmwreckers is a pretty sweet item for split pushing and turret dives. The problem is for it to be most effective it needs to be an early game purchase, (while jg is still ganking). Which is unfortunate because it's currently crowded out by MUCH better early game items (sunfire, iceborn etc).

Since ZZ'Rot shares the point runner passive and has a better overall game pressure active, Ohmwrecker certainly could use some sort of buff to be more relevant.

ltmetal5/14/2016, 3:19:12 AM5 votes

Ohmwrecker doesn't work because it is a tank item. If it gave offensive stats, a squishy champion would build it to dive early/often.

Kyrrion5/15/2016, 1:21:58 AM3 votes

Ohmwrecker is still suffering the same fault it always had. Those who do want to build it never are afforded the chance to.

Diving junglers? Boots and Jungler item come first, and by then buying a good armor item will pretty much let you tower dive anyway and be more effective overall.

Tank supports? Maybe - if you can scrounge up the gold for it as an earlier buy. Otherwise you either buy an armor item to dive anyway or need a defensive item to live through a losing lane. If you do get ahead to be able to afford it, buying a better armor will let you do what Ohmwrecker does and more.

The stats on the item are ok, which lends itself to being a lower priority buy. Given that one only initiates a turret dive with an advantage, Ohmwrecker becomes redundant. If you do buy Ohmwrecker, you're trading extra health/armor on the item itself to make up for having less armor/health to dive a turret. Doesn't make ANY sense.

ModCaptainMårvelous5/14/2016, 3:50:47 AM3 votes

Simply put: Why build this item to specifically ignore towers when you can build an actual tank item and just tank towers?

If it maybe had fortify wrapped up in the effect I could see it being used but only working on enemy towers makes it just a meh item.

ForeverLaxx5/14/2016, 11:09:53 AM3 votes

Ohmwrecker takes too long to build and offers stats that champions who are already diving don't need since it's a tank item. You can get the same basic effect with an armor item or two, and those items won't be useless when fighting the person you're diving.

Darkslayer855/17/2016, 3:46:28 PM2 votes

So useless I forgot we had it... Lol

Ariel the Cruel5/14/2016, 5:14:20 AM2 votes

Ohmwrecker is still a good item. There just is never a good time to buy it. Early game when you want the active, you need stat items. Late game when you can afford to spend gold on sub-par stats, you no longer need the active.

10Tickler5/14/2016, 7:02:54 AM2 votes

Towers Scary.

Not really. Come about 6-7 minutes into the laning phase, any good toplaner can TP bot, and tank turret enough to score their team a double

Serika Zero5/14/2016, 10:21:08 AM2 votes

The concept for this item is stupid. It will either be OP and build as much as ZZ'Rot portal. Or be UP nobody ever buys it. There's no in-between due to active

Onkel Malte5/14/2016, 11:39:58 AM2 votes

Ohmwrecker: It doesn't provide good enough stats for a support or a solo laner to buy it and it has a local condition (turrets must obviously be nearby) to make this effective.

Wit's End: This Item is only usefull in longer fights against AP enemies while you yourself deal a lot of magic damage too and AA a lot.

The only champs which can use this pretty Well are Teemo and Kayle, There's also Diana/Shyvana/Cho'gath but the stats and the effect just don't pay off on most champions.

Aptest5/14/2016, 1:36:09 PM2 votes

short answer (long answer typed in the old boards):

-> when you can already afford the active, the stats alone make the active redundant. I.E. you can afford dead man's plate and by that time you don't need this. -> there are other items with better stats for the same price. -> buying the active early would make sense but will just be F.U. in a lot of games. -> the good stats for this item is AD or AP; pref built from jungle item. but the stats it has are tank, tank tank.

kaltenashes5/14/2016, 2:52:45 PM2 votes

its not bad, but its a bit of risky buy, the only game i bought it, my team was winning and we were diving the enemy but sometimes one or two died from that, by the time i completed the item, enemy was making a comeback and we werent pushing the enemy to their turrets anymore

imo, if i'm gonna buy a item 2053 i might as well upgrade it to item 3512

Jungle Lux God5/15/2016, 5:28:55 AM2 votes

The thing about Ohmwrecker is that it's too situational.

If you are behind you can't use it because you can't risk tower dives.

If you are ahead you won't use it because you can face tank the turret like you don't care with its stats.

If you are even you won't risk buying this item when there are other better options like Sunfire Cape, Randuin's Omen, or Dead Man's Plate.

Utility Veigar5/13/2016, 8:17:51 PM2 votes

Zzrot overcrowds it.

RookPusher5/14/2016, 7:31:04 PM2 votes

The problem for me is two fold:

  1. It doesn't stop enough bolts from being shot. I honestly think (haven't done the math) that using TP on the seige minion "prevents" the same amount of shots from being fired.

  2. It seems smarter to me to build item 3060, than item 3056.

Sythriel Draken5/15/2016, 4:44:25 AM2 votes

towers are weak as shit still. Hell, I tanked 2 nexus turrets as Trundle when my items were the following (late game 30 minute mark)item 3074 ,item 3065 item 3742 item 3110 item 3052 . it tickled me thanks to the passive while I just tanked them both and we ended up winning with me at near full health at the end thanks to aoe with minions..

Maybe towers should start doing more damage and applying GW effects.. maybe then they'll actually be scary

Profirix5/15/2016, 5:07:04 AM2 votes

It honestly needs to be cheaper, or at least the active part of it should be. The idea behind a tower dive is usually an early game thing. Ohmwrecker is just not an item you can afford to purchase early and later in game it just doesn't provide enough of an advantage for its purchase.

Tobias Brackner5/14/2016, 5:09:02 PM1 votes

I don't buy it beccause I find it incredibly unreliable to persuade my team to tower dive.

I feel its a really awesome snowball item but you gotta make sure your team is down to use it.

Shadòw5/14/2016, 1:13:11 PM1 votes

just w8 until someone picks it up in lcs

basicially the same with item 3512