The issue with Sona...

cystium·3/16/2016, 4:23:44 PM·4 votes·1,294 views

She is a generalïstic support that is supposed to fit any comp since she can do a lot of things but isnt extremely good at any of them. The concept is fine in and of itself unless you consider there are is another that also fit into the same niche: Nami.

Nami's W alone combines almost sona's entire kit in one ability and is also safer to use. Whereas sona will have to go in AA range to land her poke (and thus opens herself up for counter-engage), then use her W and possibly E to get away from any counter poke/engage since her entire poke is frontloaded into her Q powerchord and she has nothing left for the next few seconds (pre-6). Also: since her poke is AA based she also draws lovely minion agro and given her squishy base stats that's always fun to have as well.

Meanwhile, Nami runs up to the enemy at a much more comfortabel range, throws out a splash of water that hits the enemy, bounces back to heal Nami and give her a speedboost due to her passive to boot. literally Sona's entire poke routine that requires all of her abilities combined into ebb and flow and her passive. It also doesnt trigger minion's to chase you across the lane like a pack of vicious bloodhounds.

On top of that Nami has Hard CC pre level 6, her passive outperforms sona's E, she has a slow she can give to others (sona has to use a powerchord if she wants one which comes at the expense of dmg or dmg reduction) and her primary lane harras skills also provides her with sustain should you find the need to change your playstyle, Sona has to choose between better poke or sustain and improving one comes at the cost of being worse at the other.

Tidal wave is for all intents and purposes a slower, but also wider and longer ranged crecendo that also slows. only thing Nami doesn't have is a mini exhaust in the form of powerchord diminuendo, but again, Sona has to sacrifice damage or a slow for it. one could also argue that her aqua prison essentially provides her with a 50% dmg reduction for 3 seconds (rather than 20% for 3) since you can't deal dmg while suspended (with of course the added benefit of being able to land it on more than one person).

Does this mean Nami outperforms Sona in every aspect? yes, when it comes to lane she does... But Sona is a teamplayer and her strength grows the more people she has to support so. while Nami is far superior at supporting one ore two people, Sona shines in a team fight situation. except, the ability to save, support and peel for one carry is often much more desirable than bringing a bit of support to everyone, the only difference would be when facing a comp with a lot of Aoe dmg. you would expect that to be where Sona thrives right? Again, not exactly... to gain the full support of Sona people have to bunch up together since the aura's are rather small, yet that is exactly what you don't want to do vs a team with load's of aoe. the only situation in which you would expect Sona to truly shine she can't because it would risk certain doom. The thing that is supposed to be her biggest strength is also her Achilles heel.

20 Comments

AttackOnTeemos3/16/2016, 4:28:29 PM3 votes

Sona's Passive also debuffs/does more damage. Nami is about single target buffing and even with the heal she has, it's reduced per bounce unless you really stack the Ap on them.

Sona is Designed to be with Team Working together, Nami is focused on primary single target and every blue moon use that ult to start out the war.

Jyoeru3/16/2016, 4:51:51 PM2 votes

I complain EVERY TIME I have a sona in my enemy lane. The amount of damage she can do early game, and the range, and the sustain, and the mobility. Sona's fine. Where she fails is later mid-game and beyond, and then again, that's only some Sonas. Some are really good through and through, and many just don't know how to use her well after her really shiny early game murder.

I don't know about comparing Sona to Nami. Totally different play styles, even if you want to compare their ults, which in a team fight, Sona's is infinitely more useful.

Glaedr3/16/2016, 5:14:26 PM2 votes

She's extremely squishy for how dangerous poking with her is. Probably one of the highest risk supports with a not very high reward. Some of the best ADCs right now such as Jhin, Lucian, and Sivir have pretty quick damage that help them out in shorter fights. Tie that in with tanky supports that want to get in your face like Alistar, Nautilus, Trundle, and the occasional Braum, and you're definitely gonna be having a bad time as Sona.

I feel like this season poke supports just aren't really doing much because of how strong those heavy CC tank supports are right now and people generally just taking those higher damage supports into other lanes.

Quepha3/16/2016, 5:34:37 PM1 votes

{quoted}

Nami's W alone combines almost sona's entire kit in one ability and is also safer to use.

Hymn of Valor has a longer range, no cast time, and doesn't interrupt movement, making it far safer than Ebb and Flow.

cuddlykitten43/16/2016, 6:02:57 PM1 votes

A good Sona goes to you to give you the aura, not the other way around. Nami might have a heal, but where is the shield it gives if it's equal to Sona's? That barrier is a big deal. Nami can heal damage, Sona can straight up negate it then heal what little damage got through. Not to mention that you can barrier your whole team. Let's see a Nami synergize with item 3504 like a Sona does because that's one of the most broke champ+item combos in the entire game hands down. I find it funny that you claim Nami is the superior version of Sona when Sona literally counters Nami. Not just a little counter, Sona counters Nami to hell and back. So I ask you, how can Nami be a superior version of the champ that she can't beat?

Magnum Mack3/16/2016, 6:30:30 PM1 votes

I'm a support main and I won't even bother with this whole post. I actually bothered to read it all. It's apples to oranges. Sona is a poke champ with some heal and mild peel. She's not for passive lanes. She's intensely aggressive early and needs to be since she can fall off later game. Nami however is a more passive champ and doesn't have the mana reseves or cooldown timers to keep up with heavy oppressive poke lanes. She's defensive while sona is more offenssive and trying to stay in the fight. It's just about styles. try to play a Nami like an aggressve sona and you won't keep up, but play a Sona like a passive nami and you're wasting your potential to really own the lane.