Can I please get some context behind the new Taric changes?

macthechupacabra·6/28/2017, 5:50:28 AM·3 votes·817 views

I don't have a pbe account, so I don't really have any other place to put this

Taric's been my boy for a while now, and although I'm not aware of his place in the meta right now, I'm very confused by these new changes. If you don't know, the changes are:

Taric Base Mana Regen Per 5 increased from 5 to 8.5. Mana regen growth Per 5 lowered from 1 to 0.8 Dazzle (E): Cooldown changed from 15 at all ranks to 17/16/15/14/13 Magic damage increased from 60/105/150/240 to 100/145/190/235/280 Stun duration changed from 1/1.125/1.25/1.375/1.5 to 1.25 at all ranks

.25 less stun and .2 less mana regen growth probably isn't worth crying over, but I don't see the reason behind them. Anyone have any context? Thanks.

15 Comments

RenownedWheat426/28/2017, 5:56:34 AM1 votes

You get +0.1 mana regen by the end so it's not really a bad thing there.

I think the change on the stun duration is to make up for the damage buff.

ModKnightsKemplar6/28/2017, 6:10:23 AM1 votes

It seems to me like they are trying to re-inforce his enchanter style.

If you look at the best Taric builds in "high elo" (plat+), you see that most Tarics that are successful are doing some combination of Face of the Mountain and Locket of the Iron Solari. Most people level up his E because of the increase in stun duration. This sort of build emphasizes the Warden aspect of his kit.

The downside of that build is that Starlight's Touch feels weak and Bastion feels irrelevant most of the time. What these changes do, essentially, is encourage you to level Q or W instead of E, since the stun duration doesn't go up anymore at all. If you level Q, you might be tempted to run a more enchanter-style build, as well, which is again re-inforced by the increased mana regen on early levels.

As a fellow Taric enthusiast, I am glad they are looking into this and I am happy, overall, about the direction. I have long advocated maxing Q first, and I'm hoping these changes make that even more viable. This might also make you think about using redemption earlier in your build, and stacking Ardent Censer on top of that. Depending on how these changes shake out, I could see Taric become a much better healer because of these small changes.

As it was, he really needed levels in E to make that ability useful; that is less true with these changes. The main takeaway is that E with one point is now as good as the rank 3 skill used to be, minus some damage (let's be honest, you don't care about that damage). That's a decent improvement. This is about making levels in Q and W more attractive by making levels in E less good.

I think. Someone else correct me if needed. Where's Fondling Gems at?

Naching6/28/2017, 6:28:22 AM1 votes

Where is Q buff? Oh casually they forget.. It still weak

But the stun time is more relevant than a bit of damage more... Taric isnt about damage, he is about support team and the stun duration now is worst.. So he is worst support.

People will still maxing E to use it often... And the coldown now is increased at first levels, so more important now

Riot dont know make the players happier

Big Lincoln6/28/2017, 6:31:29 AM1 votes

riot wants to make a new op support

Lõyalty6/28/2017, 7:52:48 AM1 votes

Taric gets bullied super damn hard in the laning phase. But when he does manage to land that double stun, he mostly relies on his adc following up than him being able to do some damage. I guess Riot is trying to buff him so that he can actually be aggressive in laning phase?

ModKnightsKemplar6/29/2017, 10:52:01 PM1 votes

Mild update: new changes on PBE for this; I don't think they're done yet, but let's come back and discuss them when Moobeat is done, eh?