Yasuo Changes (Concept: please critique.)
Good morning all. The link I included is the original board from which I was inspired to actually write these changes up, so if you are curious as to the reason for, and framework from which I designed this, you may review that post.
First of all: don't get me wrong, I don't hate Yasuo, nor do I think he's busted. (I actually think he's rather easy to deal with.) However, he's hard to play, and overloaded, and I think this presents balance issues that need to be done away with for him to properly find his place in the meta and finally see balanced play. Please tell me what you think, and why you think it. Thank you for your consideration.
And now, without further ado, these are the full list of changes I have come up with:
Passive: Double Crit Chance Removed.
Q: His Q has a separate crit count, and has 15/20/25/30/35% more crit chance. (The other option is to increase it's crit damage. I haven't settled between the two.)
W: Unchanged
E: Damage on-cast flattened to 75. New passive added that adds physical damage to his basic attacks equal to the amount of flow he gained since his last auto. (Maxed at 100.)
R: Instead of granting 50% bonus armor pen for crits, it grants 10/15/20 Lethality. (Again, I'm not settled on this. it's stronger for the early game, but I'm not sure it's something he needs.)
Overall, I'm not sure how much I like this concept, but I do like the idea of changing his E, and I think changes to his crit-chance modifier is essential. Simply because at the moment it's just a crutch to permit him to do his job, and doesn't follow the normal rhythm of itemization, permitting him to leap ahead of the itemization curve. (Which is, again, a crutch for his poor early game. However, it also becomes a crutch for his midgame. If he can get a few kills and some gold he can come back with a vengeance.)
All of that said, please, tell me what you think of the idea, and if you have any ideas or improvements, I really want to hear them. Because I think my concept is imperfect right now.