Rift Herald's bounty should be raised to be on par with cannons or jungle buff camps

Kepytop·5/11/2018, 2:20:56 PM·10 votes·6,882 views

I feel that Rift Herald's kill gold should be equal to a cannon minion or red/blue buff after it is summoned by one of the teams. Currently you get 25 gold for killing it, letting teams just throw it out for a quick charge most of the time without any sense of risk involved. For example, if you don't protect a control ward, the enemy profits if they find it. Just my thoughts on Herald as it's a major objective, I honestly think there should be a little more oomph from getting the killing blow.

6 Comments

SwiftKitten885/11/2018, 7:09:17 PM2 votes

are we talking about killing the enemy team shelly? or the one in the pit... becuase i dont think the enemy team should get more.

but the team who kill it in the pit... yeah 25 is pitiful

Metal Janna5/11/2018, 5:16:52 PM1 votes

Wow. Even Tibbers gives more gold.

Gamer Gallade5/11/2018, 6:58:03 PM1 votes

I do agree it is better to give it more gold. But make it worth the gold is using it on a tower to have it destroy and have map control against your opponents.

Pika Fox5/11/2018, 7:13:28 PM1 votes

Herald is a pretty major objective, you arent supposed to profit from killing it after its summoned.

Ifneth5/11/2018, 11:08:11 PM1 votes

Yeah, it should give 100 gold.