Rift Herald's bounty should be raised to be on par with cannons or jungle buff camps
I feel that Rift Herald's kill gold should be equal to a cannon minion or red/blue buff after it is summoned by one of the teams. Currently you get 25 gold for killing it, letting teams just throw it out for a quick charge most of the time without any sense of risk involved. For example, if you don't protect a control ward, the enemy profits if they find it. Just my thoughts on Herald as it's a major objective, I honestly think there should be a little more oomph from getting the killing blow.