New Kennen mechanics?
so I've noticed kennen has had a HUGE change in the way hes played - Forcing to define him as a short range mage. Thanks to his W range now being shorter than his Q range he can't chase people down as easily or do a fast stun combo (q, aa, w) to catch them out, but his ult has been heavily buffed. Meaning that he's now much shorter ranged and must be close range to stun someone - forcing him into high risk scenarios. I'm a kennen main and I'm finding this difficult to adapt to and a lot of his michro mechanics and outplay potential have been eleminated...but I can't be too mad because his ult is so overpowered now - yet it has a long cooldown...but they lessened his energy costs so that you can now build cdr on him...I'm pretty upset that they took from his higher skillcap mechanics though.