Matchmaking - do they consider objective damage mostly?

GrenadesAndHamm·12/24/2019, 7:58:47 PM·4 votes·6,276 views

I'm trying to figure out the reason I keep being paired constantly with four other teammates that basically refuse to do objectives. I think in recent memory, I've only had one game where I wasn't the one with the most amount of objective damage.

I thought it was because I was jungler, but when I'm top/mid, I also do the most objective damage, and it's not even close. In a typical game, I'll have twice the amount of objective damage as the rest of my team combined. I'll be the one with two to three times the amount of turrets/inhib's destroyed.

When I look at the enemy team, sometimes their jungler is the one with the most objective damage, sometimes not. With my team, I would say it's 9/10 games. Out of those nine, probably 6 I have twice the amount as everyone combined.

Anyone know if this is a major consideration in matchmaking?

It would make sense, because kda doesn't really translate to wins most of the time.

11 Comments

Kai Guy12/24/2019, 11:27:58 PM2 votes

The TLDR is No, they do not. Going off basic theory and Dev comments.

MMR and Elo systems are math based not game design. They work of law of large numbers and probability theory.

Some devs will use in game stats as a form of Bayesian inference but Riots official stance has been they dislike the ones that add incentive to playing selfishly.

How interested in the topic are you? It's nifty math usage if your into that.

Sylaelque12/24/2019, 8:46:12 PM1 votes

Happens don't worry, mid lane really important for objectives so it will cost map control when the mid laner plays bad or remains too passive.

Darkdemon65312/24/2019, 8:48:13 PM1 votes

It is not a consideration, no.

Kazekiba12/24/2019, 9:16:47 PM1 votes

because players as a whole, dont consider objectives that much until diamond+

ZephyrDrake12/24/2019, 9:19:19 PM1 votes

All matchmaking considers is what your MMR is and pairing you with others with similar MMR. What the players do after being paired affects nothing and is discarded when it comes to matchmaking.

DarwinTheory12/25/2019, 11:07:06 AM1 votes

I can tell you now. I've deliberately played many of my 1000s games different way to see what impacts MMR the most.

And you know what does? Damage. Burst. Damage done against damage taken. Kill participation % and lane phase dominance. And also win %s. Which you can read as carrying noobs....

Those are the overarching factors.

MMR does not factor:

Caution/intelligence/playing safe. Objectives like dragons and towers taken Low death %s Counter jungling or stealing enemy jungler camps Total damage Towers taken

And match making DOES try to trip you up/make you fail by:

Matching you with players who high pick your counters Matching you with players who regularly ban your main Matching you Vs junglers who's patterns pressure your lane regularly Matching you with team mates who don't take objectives if you do (the system considers this some kind of compensation/balance mechanism)

I tilt far too easily myself there's only so many games I can play as 1st pick, hard countered, hard enemy ganked, feeding bot lane before I start inting. I refuse to play these little fixed matches, I play for fun, not to have my testicles placed in a vice, tightened and told I should consider it a treat