Illaoi's "Test of Spirit"
So I fell in love with playing Illaoi when she came out because she made me feel powerful and like I actually had a say in what happened in the game, boosting confidence and leading me to look further out of my comfort in the support category. I just love playing her because it's usually a pretty good trade off even if I lose, instead of the "you can't kill minions or other champs and MUST buy more ward stuff" as a support.
In the most recent game I played I felt like I was ripped off.
I was laning against an Urgot
, or as he's been dubbed, Urgod.
Not knowing that when I take their soul, they can shorten the time and get it back, I almost immediately got tilted because he took back his soul almost as quick as I pulled it out. Is that time shortened based on damage, or how many hits I receive as Illaoi in that time? Is there an item I can get to extend that time or keep them from hitting me? Is Urgod just too OP? Is Illaoi going to be made into an ADC/bot lane champ because she needs to have her target stunned, rooted, or knocked up to actually make it work?
And Riot, can you please make it more obvious that this soul retrieval can happen? It's almost like a subtext when looking at the ability's specs, and I actually missed it until I looked up that move on Illaoi's wiki.
I spent half my game trying to figure out what happened to make that soul grab worthless. Instead of the soul grab helping me out and making any fight potentially even, it cost me EVERY fight, and my team surrendered. I'm the type of player to never surrender because I absolutely hate it, it signifies that at some point early on we lost the chance to win and the game is no longer a game; it's not fun.