Am I the only one who thinks Warwick is actually one of, if not the most balanced champion in game?

WolfChases·11/28/2017, 7:30:26 PM·55 votes·6,090 views

Your opinions?

He clearly has both, pros and cons but his kit is so well made I have no words and nothing to complain about when I play as or against one. He's literally a much better version of Volibear right now. On top of that, he is savage af when he runs like mad and looks like a damn nightmare with red glowing eyes and what awesome constant howls when hes tracking the blood scent xD

133 Comments

feeding time11/28/2017, 7:42:19 PM28 votes

For sure. He's incredibly well-designed. Riot hit the nail on the head when they reworked him.

He's one of the few champions that really depend on the knowledge of the player, imo, to be successful

ModKnightsKemplar11/28/2017, 7:39:51 PM19 votes

I think he's pretty well designed.

His strength is good mobility and great dueling; I would say that ww is generally a weak-ish teamfighter. He's vulnerable to burst if he builds damage. Grievous Wounds are a must against him. More designs like his would be welcome.

Teridax6811/28/2017, 9:18:34 PM11 votes

At a time where too many recent kits suffer from feature creep and complex, overwrought designs, Warwick I feel is a breath of fresh air, and proof that you don't need to make your champion too complicated to give them a lot of depth. He only does a few things, but he does them extremely well, and allows both himself and his opponents plenty of options for handling fights. What's also surprising is that his base pattern of engagement is pretty simple (he runs at you and hits you), but the way in which even that gets approached means that, unlike pretty much any other fighter with the same pattern, there's variety and interactivity to how that happens. What I also like is that, at a time where difficulty on most champions comes from mechanical complexity, Warwick's difficulty mostly comes from making tactical choices, rather than fine mechanical plays or outplays (though there's room for that too). He's easy to pick up, but has a ton of room for mastery, and in this respect I really think he's a model to follow for other champions, especially other divers.

SarcasticShepard11/29/2017, 12:13:31 AM8 votes

Velkoz Easily the most balanced champ we have, in terms of play and actually accurate hitboxes.

PhantomGG11/28/2017, 7:46:10 PM5 votes

Same to be honest unlike the other tank junglers, a lot of what Warwick does can be avoided

Sejuani Stuns you automatically once u have four stacks on u, her Q is border line impossible to miss Maokai YOU LEGIT can't even dodge what he does, sure Q and R are skill shots, but it's hard to miss when u have a guarentee snare onto someone Zac Infinite ammounts of CC to the point it's a nightmare to deal with

Warwick Q:Must be within range, very easy to get away from W: a simple ability that is good but far from over powered E: Once again same logic as Q R: A very thin skillshot that is so very easy to miss, I can't count how many times I missed this ability, and this is coming from a guy who considers himself GOOD at skillshots.

Troll for Trump11/29/2017, 5:13:25 AM5 votes

He's way too reliant on tiamat. If he gets it early, he's fine. If he doesn't, he's trash.

But yeah, relatively balanced.

PokladnicaZla11/29/2017, 7:37:13 AM3 votes

Idk,I lost 1/3 of my HP to a WW Q once and having a 335 base MS with 2 gap-closers and a nearly global MS tracker seems fishy to me.

F4keS4lt11/29/2017, 12:48:25 PM3 votes

I think Illaoi might be a good champion for the most balanced category. You can beat her by picking hard CC or Mobility. Raw damage will almost never work against Illaoi in a 1v2. For example a Illaoi can't do anything if a Warwick post 6 fights her and a champ with some kind of CC and some damage. But if you don't have CC you most likely won't beat Illaoi in a head on 2v1 if she has black cleaver. And she can be countered by champs that can fight much better pre 6 (Renekton, Darius, Yorick, Yasuo, Gnar and even Singed)

General Esdeath 11/29/2017, 9:01:57 AM3 votes

Only change I want to him is his ult being physical instead of magic so I can go full lethal :^)

He's a great champ though. Whoever worked on him should do more reworks.

Professor Ward11/29/2017, 9:45:13 PM2 votes

Mastery 7 warwick, not that thats saying much but

I disagree, solely on the fact that he CAN NOT DIE SOLO to ANY jungle camp at ANY level, and can solo dragon at level 4 without backing, something i abused heavily while playing him.

His clear is above and beyond easy. Besides that, he is an extremely well designed champion.

AS I LAY FEEDING11/29/2017, 2:00:22 AM2 votes

item 3123

TotalJerk11/29/2017, 2:57:15 AM2 votes

He isn't, IMO. Top elo people just don't play enough to see the problems he has the both work for and against him. Get a Warwick one-trick to challenger and I assure you they will have a lot to say about jank that has fucked them over or given them cheap kills.

Durzaka11/29/2017, 5:57:37 AM2 votes

The fact that literally no one realizes that WW can solo Dragon at level 3 just blows my mind.

I played with a friend who is basically OTP WW right now (used to OTP Annie but wants to jungle), and EVERY game. Literally every game. He takes Dragon at level 3, and has no once been contested (im talking 50+ games now, around a g3 mmr so nothing special obviously).

Its honestly hilarious how much you can CRUSH a WW if you just pass by the Dragon pit at around 3:30 or so. Kill him, take Dragon, gank bot or mid. GG.

That said, I think he is very strong right now in his current state. But I dont think he is perfectly balanced.

SergeantScuttler11/29/2017, 12:49:38 PM2 votes

WW is a cool champion now but a bit like FIddlesticks, thrives in chaos. This makes him significantly better at lower ELO than higher - which is why you don't see him in competitive. It's not that he'd be unviable but he's primarily an early game champion now and his passive is less impactful vs players who understand it and adjust their play accordingly. Likewise, the best players probably understand that WW is a single target champion with great dueling so they don't underestimate him just because they see him at 1/2 HP. His tiamat reliance means that he needs to gank early because he can't compete in farm without it. If vs better players you can't find those ganks, he can become a bit of a liability since he definitely falls off 5v5 later on (especially vs high CC comps with mao and sej). Anyway, I like his niche and design.

He's a decently reliable jungler with a lot of positives for newer players especially. His passive literally tells you where to pay attention and his weak farming early also guides you into that direction. Even a novice WW will be more useful than a mediocre Lee Sin. Although, a missed WW ult. can certainly be pretty costly when grouping happens. He's in a good spot, just balanced as he should be and he's somewhat viable top too.

Dr Dog11/29/2017, 5:27:41 PM2 votes

Jinx constant 50-51% winrate at most tiers, no big changes since release and few nerfs/buffs clear counterplay and decent skill cap along with not being hard to pick up and hasnt really fallen out of meta aside from when every adc was taking lethality

YHWH Adonai11/29/2017, 12:41:40 PM1 votes

Only thing I don't really like about WW design is this weird item which looks like huge fin on his back. I would like his design better without it. But it's only about his visual design. It has nothing with Wawrick skills etc. But I just had to say it, it always bothered me so much.